Questing Adventurer by Brother Rhobnarok

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Questing Adventurer

By: Brother Rhobnarok
Last Updated: Jun 17, 2018
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Questing Adventurer

The Patient

*Haven't worked out damage numbers etc.
*Would start with similar health to murky.
'Give me a quest!' would give a large portions of HP and Mana leaving the hero on similar health to thrall if only taking quests.

Combat Trait

1
Give me a quest!
When ever Questing Adventurer completes a quest his health and mana increase by x/x.

Primary Abilities

1
Golden Common
Mana:

Cooldown: 12 seconds

Gain 25 Armour for 5 seconds and deal x damage per second to nearby enemies.
2
Disenchant
Mana:

Cooldown: 20 seconds

Destroy all nearby ally minions and gain increased ability damage equal to 5% per minion killed for 5 seconds.

Increases the duration of 'Golden Common' by 1 seconds for each minion killed in this way.
3
Go face
Mana:

Cooldown: 12 seconds

Charge the target hero, dealing x damage. Dealing increased damage based on a percentage equal to your missing health.

Secondary Abilities

1
The coin
Cooldown: 30 seconds.

The next ability you cast is free.

Heroic Abilities

1
Quest completed!
Mana:

Cooldown:

Gain 3 of the random buffs listed below for 8 seconds.

Charge: Gain 40% increased move speed
Divine shield: Gain 50 spell Armour against the next ability that hits you
Enrage: Gain 25% increased attack damage when at or below 50% Health
Taunt: Gain 25 Armour
Windfury: Gain 25% increased attack speed
2
Deathrattle
Cooldown: 120 seconds.

Activates on death.

Return to life after 3 seconds with full health and mana. All abilities are reset.

Talents

Level 1

I'M IN CHARGE NOW
When you use 'Go face', Patches the pirate will spawn and copy you.


One day, I'll be just like you!
Quest
- Achieve 5 takedowns
Reward
- Golden common now grants 30 Armour

One day, I'll be a real knight!
Quest
- Disenchant 30 minnions
Reward
- Disenchant now deals x damage to enemy minions.

Level 4

X marks the spot!
Enemies taking damage from you 'Golden Common' have 15 reduced Armour.

Who's up for an adventure?
Quest
- Deal damage to each hero, and visit each mercenary camp.
Reward
- 15% Increased move speed.

You want to cast a spell? I want to cast a spell!
Quest
- Use 'Go face' on each enemy hero once.
Reward
- 'Go face' now stuns for 1 second on hit and has 2 seconds reduced cooldown.

Level 7

Put this apple on your head!
All cooldowns reduced by 2 seconds.

For a little guy I pack a big punch!
Quest
- Deal X amount of damage to heroes.
Reward
- Auto attacks now deal 3% of hero max health on top of basic damage.

Let the pain speak to me!
Quest
- Take a total of X damage.
Reward
- Gain a passive Armour of 10

Level 13

Mind If I roll need?
The coin now has 2 charges, but its cooldown is increased to 45 seconds.

Urgh. MEDIC!
Quest
- Hit 30 auto attacks on enemy heroes.
Reward
- Healing is 20% more effective on you.

Level 16

Your mother, was a murloc!
Enemy heroes hit by disenchant are now slowed by 20% for 2 seconds.
Its cooldown is increased by 2s.

Hey, hey! Wanna but a funnel cake?

Quest
- Deal X damage using Golden common.
Reward
- Golden common now also heals every second for X health.

I got the best deals anywhere!
Quest
- Within 5 seconds of using an ability with The coin, get a kill
Reward
- When you use the coin all abilities have a 2 seconds reduced cooldown.

Level 20

LIKE SWATTING INSECTS!
'Quest completed' now lasts for 10 seconds and grants all buffs.

PUT YOUR FAITH IN THE LIGHT
Reduce the cooldown of 'Deathrattle' to 60 seconds.

I TASTE THE ESSENCE OF YOUR SOUL!
Gain 'Deathrattle'

LEEEEEEEEROOOOOOOOOOOOOOY
'Go face' Cooldown reduced by 2 seconds and heals for 10% of max health.

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Dshobz01 | June 17, 2018 10:30pm
1: This is a really funny idea with the references to the other cards
2: I find this to be really enjoyable
and 3: If this was added I would probably play it
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