this concept is not a rework, but an alternative build :
When you pick Nazeebo, you have the choice of play usual one, OR Arachyr one.
(I think that such a feature could be a way to increase variety in the game without create a full new chracter : easyer work for a reduced dev team...)
Arachyr Nazeebo is a bit different than usual one :
-His trait is modified, making him spawn spiders, so he hes a better wave clear, but a worst late game
-corpse spiders are better (spawned more often with passive) with a full "spider" lvl 4
-Zombie wall is replaced by spirit wall, that slow instead of trap, in order to rebalance better spiders
-Plague of toads in unmodified
-Gartuan is replaced by Toad of hugeness that grabs enemies toward her
-Ravenus spirit is replaced by spider queen, wich is almost the same, weaker, but not channeled, letting Naz free to act.
Many talents have been moved/removed/creted/modified.
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