Racer by HereticExil

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Racer

By: HereticExil
Last Updated: Feb 26, 2020
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Racer

Your Hero's Title

Very fast moving hero, fully equipped with an arsenal of weapons. Could be named as any of the drivers from the rock and roll racing game

HEALTH: 1600
REGEN: 5
ENERGY : 100
REGEN : 2
ATTACKS PER SECOND: N/A
RANGE: N/A
DAMAGE : N/A
DPS : N/A

Combat Trait

1
Vehicle
Movement speed starts at 80% base movement speed and gradually increases up to 160% over 4 seconds while moving(10% increase every 0.5 seconds). Vehicle is immuned to stuns but being rooted or stopping resets it's speed bonus. Directional momentum is kept when moving, so turning radius is bigger when going faster and stop command will gradually decrease speed down to 80% before movement is stopped.

Racer cannot auto-attack but colliding with an enemy unit will damage that unit for 100*(speed^2) in physical damage. Hitting enemy heroes will decrease the racer's speed by 10%, and hitting unstoppable heroes or structures will reset speed to 0. The racer has a fixed 100 max nitrous, and recovers 2 nitrous per second.

[D] Hand-break - Activate to change directions while keeping directional momentum, losing 10% speed per second. Can be used while stopped to change directions without moving.

Primary Abilities

1
[Q] Primary Weapon
Based on level 1 selection:
-VK Plasma Rifles
-Rogue Missiles
-Sundog Beams

Can hold up to 3 charges.

Cooldown per charge: 6 seconds
2
[W] Secondary Weapon
Based on level 4 selection:
-BF's Slipsauce
-Bear Claw Mines
-KO Scatterpacks

Can hold up to 3 charges

Cooldown per charge: 6 seconds
3
[E] Jump Jets
The vehicle will jump over terrain and obstacles, and become unstoppable. Distance travelled by jump is determined by speed. Cannot change direction while jumping and 20% speed is lost upon landing.

Costs 20 nitrous
Cooldown 15 seconds

Heroic Abilities

1
[R] Jericho missile
Fires a large missile in selected area that explodes and does aoe damage
2
[R] Nuclear payload
Activate to drop a bomb on your current location. After 3 seconds, if racer is still within range, reactivate to detonate the bomb.

Special Mount

1
[Z] Lightning Nitros
Activate to instantly increase acceleration by 50% and increase max speed by 50%, consuming 10 nitrous per second.

Level 1 talents

[Q] VK Plasma Rifles - fires two plasma shots in the direction the vehicle is facing

[Q] Rogue Missiles - fires a missile in the direction the vehicle is facing, that explode and does aoe damage on contact

[Q] Sundog Beams - fires a heat seeking missile towards the selected target, that explodes and does aoe damage

level 4 talents

[W] BF's Slipsauce - drops a puddle of oil, which will cause enemies to be slowed when walking through it, persists on the ground for 6 seconds

[W] Bear Claw Mines - drops a single mine, which will explode and damage enemy units who come into contact with it

[W] KO Scatterpacks - drops a line of spikes, which will damage and slow enemy units who come into contact with it

level 7 talents

[Passive] 'War Hammer' Engine upgrade - Increase acceleration and max speed by 25%

[Passive] 'Rhino Skin' Body upgrade - Gain 20 armor, reducing all damage taken by 20%, and remove speed loss penalty from colliding with heroes

[Passive] 'Road Warriors' Tire Upgrade - Reduce the duration of movement impairing effects by 50% and increase acceleration by 100% when below 100% speed

Level 13 Talents

[Q/W] Extra Stock - Increases maximum number of charges for primary/secondary weapon by one.

[Q/W] Showmanship - Each time an enemy hero is damaged by primary or secondary weapon, reduce the cooldown of your primary and secondary weapons 1 second.

[E] Hydro springs shocks - Reduce cooldown for jump jet and no longer lose speed on landing

Level 16 Talents

[E] Atlas Power Lifts - Increase the distance of jump jets and cause aoe damage on landing

[Z] Atlas Power Boss - Increase nitrous regeneration by 100%

[Z] Atlas Power Valves - Reduce nitrous consumption of lightning nitros by 40%

Level 20 Talents

[R] Cluster bomb - Reactivate Jericho missile while it is in the air to detonate early and increase it's area of effect

[R] Nuclear fallout - Nuclear payout leaves a poisonous area that will damage units who walk into it.

[1] Flux Capaciter - Activate to instantly travel to any other location on the map. Leaves of trail of fire behind the departure point. Must be travelling above 140% movement speed.

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