Rafaam. The Supreme Archaeologist. The Arch-Thief. The Arch-Villain of Hearthstone.
After being defeated by the League of Explorers, he fled to the Nexus itself!
Rafaam is a supreme Ranged Assassin who deals EVIL amounts of Spell Damage.
Mana: 80 Cooldown: 10 seconds
Curse the target area for 5 seconds, dealing 20 damage every 0.5 seconds to enemies within and for 2 seconds after leaving the cursed area.
Range: 8
Radius: 6
3
Sarcophagus (E)
Mana: 40 Cooldown: 10 seconds
Vector Targeting. Activate to summon Sarco***us at the target area that lasts for up to 10 seconds. Reactivate to release the mummy inside, which will run forward and collide with terrain or the first enemy in its path, dealing 100 damage and Rooting for 1.5 seconds. The mummy has 500 Health and burrows into the ground for 10 seconds upon reaching maximum range, becoming Invisible and Invulnerable, and will catch the first enemy that gets too close, dealing 100 damage and Rooting for 1.5 seconds.
Cast Range: 8
Unit Radius: 0.5
Range: 12
Missile Speed: 20
Hitbox: 1.25 x 1.5
Catch Radius: 3
Cooldown starts once Sarcophagus is reactivated or expires.
The mummy will not be released if Sarcophagus is not reactivated in time.
Unit Radius refers to the Sarcophagus. Hitbox refers to the running mummy.
Cast Range refers to the sarcophagus. Range refers to the distance the mummy runs.
The mummy disappears on colliding, catching, or after 10 seconds of being burrowed.
Heroic Abilities
1
Lantern of Power (R1)
Lend Lantern of Power to an allied Hero, granting them its passive effect.
Reactivate to take it back. The lantern returns automatically when the target dies. Passive: Gain 1 Attack Range and heal Rafaam for 25% of the Spell Damage dealt.
Cast Range: 5
Lantern of Power affects Rafaam. Its healing effect stacks additively with Gauntlet of Origination.
2
Timepiece of Horror (R2)
Mana: 120 Cooldown: 120 seconds
Activate to channel for up to 12 seconds. Reactivate to deal 120 damage to nearby visible non-Structure enemies for every second of channeling.
Radius: 6
Rafaam can move while channeling.
Cooldown starts once Timepiece of Horror is reactivated.
Timepiece of Horror deals the accumulated damage in one instance.
Interrupting the cast reactivates Timepiece of Horror for the accumulated duration.
LEVEL 1
Supreme Flame
Supreme Bolt deals an additional 40% damage over 4 seconds.
Supreme Archaeology ❢Quest: Curse 20 different areas of the map. Does not count areas that were cursed within the last 20 seconds. ❢Reward: Increase Curse of Rafaam's radius by 50%.
Relentless Mummies
Mummies deal 25% more damage and Roots for an additional 0.25 seconds.
LEVEL 4
Supreme Haste
Hitting an enemy Hero with EVIL Bolt grants 20% Movement Speed for 3 seconds.
Power of Rafaam
Gain 20% Attack Speed within and for 2 seconds after leaving cursed areas.
Restless Mummies
Mummies run 25% further and faster.
LEVEL 7
Supreme Armor
Gain 50% of Armor the Supreme Bolt reduced for 4 seconds.
Curse of Armor
Enemies lose 15 Armor within and for 2 seconds after leaving cursed areas.
Perfect Plan
While at or above 90% charge, gain 1 Attack Range and 25 Physical Armor.
LEVEL 13
Supreme Synergy
Enemies hit by Supreme Bolt within cursed areas are Rooted for 1 second.
Unstoppable Mummies
Mummies gain 20% bonus Health and are Unstoppable while running.
Rafaam's Scheme
While at or above 90% charge, Basic Attacks reduce the cooldown of Basic Abilities by 0.5 seconds.
LEVEL 16
Lazul's Scheme Cooldown: 30 seconds
Activate to reveal the targeted area for 3 seconds. Enemies seen are revealed for 3 seconds. Global Range. Passive: Enemies revealed by Rafaam deal 15% less damage. Curse of Rafaam reveals affected enemies.
Togwaggle's Scheme Cooldown: 50 seconds
Activate to summon a wax copy of Sarcophagus that lasts for up to 5 seconds. Reactivate to release the mummy inside, which has 100% less Health, deals 50% less damage, and cannot Root nor burrow into the ground. Passive: Mummies Slow enemies hit by 50% for 3 seconds.
Dr. Boom's Scheme Cooldown: 60 seconds
Activate to increase the outer radius of your next Supreme Bolt by 200%. Passive: Increase the damage of Supreme Bolt by 50%.
Hagatha's Scheme Cooldown: 20 seconds
Activate to deal 80 damage to all cursed enemies. Passive: Curse lasts for an additional 2 seconds after leaving the cursed area.
LEVEL 20
Lantern of Doom
Double the bonuses of Lantern of Power.
Lantern of Power can be lend to enemy Heroes, but it will reduce their Attack Range instead of increasing it.
Timepiece of Doom
Timepiece of Horror increases its radius by 0.5 with each second of channeling.
Reaching the maximum channeling time causes Timepiece of Horror to affect the entire map.
Bolt of Doom
Supreme Bolt now reduces the Armor of Heroes hit and gains an additional charge.
Cooldown between charges: 4 seconds.
Mirror of Doom
Sarcophagus is replaced with Mirror of Doom that lasts for 10 seconds and releases a mummy every 2.5 seconds.
Cooldown starts once Mirror of Doom expires.
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