1: -Blocking: After using Cut, you block the next incoming basic attack. Can hold up 3 charges. -Deeper cuts: Cut deals 15% extra damage. -Globe collector: Collecting healing globes increases your hp regeneration by 1hp/s. -Rejuvenation potion: Reduces Healing potion mana cost by 30 points.
4: -Free-runner:Run! clears roots and slows once again when it's effect expires. -Come to me! (active): You summon a fallen that will attack the minions along the lane and apply them the Burning blade effect. 30s CD. The fallen lasts 20s. -Dirty wounds: Your Burning blade effect also slows down the enemy 10% while he is burning.
7: -Fights master (active): Doubles the effect of the next basic ability. 45s CD. +Cut damage or +Healing potion healing or +Run! speed -Sharp blade:Cut increases the next Cut damage in the same target by 25%. This effect does not repeat from the 2nd to the 3rd attack. -Blaze:Run! will leave a trace of fire behind you that burns the enemies for 25 (+5%) damage per second.
10: -Ult choice. 13: -Rock throwing (active): Throw a rock that deals 10% of the enemy's hp as damage. 45s CD. -Capricious blade: Your Burning blade damage increases 2% per kill up to 20%, you loose 50% of the stacks when you die. -Break their shields!: Your attacks go through the enemy "block" effect, your attacks can't be blocked.
16: -Double cut: Cut effect now applies to the next 2 attacks
I think it will be cooler he himself to become shaman when casting "Call of the fallen", and that to be his special mount form (as shaman) like diablo 2 act 1 shamans :)
Thanks for the comment, i agree that transforming into shaman would be damn cool, let's hope Blizzard introduces some D2 characters into HotS, that would be nice.
Still i might change some things, i will think about your idea :P
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Still i might change some things, i will think about your idea :P