Gameplay should be around activating vortex. His primaly abilites does'n deal enaough damage and his basic attacks (both attack speed 1/s) dealing only 80 damage (+4% per level) (normal form = range, nemesis form = aoe meleee).
Nemeis for mis slower and his swap ability doesn't give him opportunity to run away so his gameplay should be more around decisions when to swap.
He has shield instead of mana (same as Fenix) which is emty in Normal form.
He has 2000 hp + (4% per level).
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