Level 1
-(Passive) Aura: Banquet of general gods.
-(Passive) Aura: Eighty million holy board.
Then pick a second Level 1 talent.
-(Passive) Empowered aura: Your aura now also heals 4(+4%) to anyone in the area. Also benefits from advanced arythmetics.
-(Active) 30 seconds cooldown. Chen!!!!
-Activate to call your familiar Chen Ya***o who will attack 3 times randomly in a big circle over 6 seconds, dealing 140(+4%) piercing through all targets hit.
The attacks will go from one side to the other of the circle, so the only point in common will be the center of said circle.
Level 4
(Passive) Super-Fast Hard arythmetics
-Quest: Empower allies with your auras for 900 seconds. After empowering allies for 450 seconds the mana gain from Advanced arythmetics will only be reduced to 60%. After empowering allies for 900 seconds, your base aura will be twice as big.
(Passive) Expansion of Conciousness
-Double your MP recovery rate at any given time.
(Passive) Ability to use shikigamis
Can only be taken if Chen!!!! was taken at level 1
-Recover 10MP for every enemy hit by Chen Ya***o. This MP is quadrupled against heroes. Aditionally reduce Chen's cooldown by 5 seconds.
(Active) Meditate 30 seconds cooldown.
-Enter a reduced vision state (like dehaka's ult) for 5 seconds. You will recover 50(+1 per level) mana for every second spent in this
state. Taking damage will interrupt this effect.
Level 7
(Q) Nine-tail manifestation
-Arcanum path: You will be able to use your laser while moving at 40% movement speed if Advanced arythmetics (facing direction can't be changed like d.va's deffensive matrix) is used but now Advanced arythmetics will have a 10 second cooldown.
-Buddhist path: Princess Tenko Ilussion cost is increased by 20 mana but it also leaves a DoT on enemies hit by the generated orb that does 60% of the orb's damage.
(W) Hands-on Experience
-Arcanum path - Increase the duration of Wizard Fox Thoughts to 3 seconds and a 15% slow is added. Quest: Hit an enemy with your Fox-Tanuki Youkai Laser that's inside of Wizard Fox Thoughts AoE (any part of the circle, wether it be the part where it does damage or the one that doesn't) for a total of 120 seconds.
After hitting enemies for 60 seconds, the circle will try to follow the hero it was formed around at a slow speed.
After hitting enemies for 120 seconds the circle will also teleport to the position an enemy hero is after 0.5 seconds they leave the circle if they try leaving it by using any abylity that allows them to leave it faster (such as a teleport, jump or even a targeted charge).
-Buddhist path - Quest: Hit 2 enemies at the same time with Soaring en no Ozuno 10 times. Quest 2: Hit 100 enemies using Soaring en no Ozuno. Quest 3: Hit 4 enemies at the same time with Soaring en no Ozuno.
Quest 1 and 2 rewards: Increase Soaring en no Ozuno's damage by 15%.
Quest 3 reward: Soaring en no Ozuno's empowered effect will happen even if Advanced arythmetics is not activated.
(E) Forged contract
-Quest: Hit enemies 100 times in the critical spot of your chosen path. Quest 2: Hit all the bullets from your a single cast of unilateral contract on heroes. Quest 3: Hit all the bullets from 3 casts of unilateral contract on heroes.
Quest 1 reward: Your critical spot now deals 75% of extra damage instead of 50%.
Quest 2 reward: Increases the uptime of unilateral contract by 2 seconds.
Quest 3 reward: Added functionality, whenever you hit your unilateral contract bullets, they will explode dealing 30% of their damage in a small AoE.
Level 13
(Q) Ya***o clan barrier
-Arcanum path - Whenever you use Fox-Tanuki youkai laser, get 10 armor for 3 seconds for each different enemy hero hit.
-Buddist path - Get 25 armor after using Princess Tenko Illusion on an enemy for 3 seconds.
(E) Unilateral armor
-Every time you use Unilateral contract, 3 of the bullets chosen randomly will be bigger; those bullets won't hurt enemies nor dissapear after touching them but instead absorb projectiles if thrown in that direction.
(Passive) Protective aura
-Your aura will generate a shield of 4(+4%) until it accumulates 180(+4%) points (after 4.5 seconds accumulating). This shield will only happen on you and it will only start accumulating when you haven't recieved any damage in the last 3 seconds. Advanced arythmetics ignores this timer.
(Passive) Shared shikigami strength
Can only be taken if Chen!!!! was taken at level 1
-Whenever Chen Ya***o hits an enemy hero (can only happen once per attack), you will obtain 30 armor for 2 seconds. Aditionally, reduce Chen's cooldown by 5 seconds.
Level 16
(W) Cherry blossom machinegun
-Arcanum path: Any enemies inside Wizard Fox Thoughts circle for 2 seconds or more will be strangled by cherry leaves, rooting them for 1.5 seconds and doing an extra 160 (+4%) damage when the root happens. Mana cost is increased by 10.
-Buddhist path: Soaring en no Ozuno marks enemies for 2 seconds, any attacks from Ran that hit them while they are marked deal 50(+4%) damage. Soaring en no ozuno attacks don't proc this effect. Soaring en no ozuno's mana cost is increased by 5.
(Passive) Mura***o's Blessing
-Now your auras are twice as effective for yourself as long as you are affecting 3 people or more.
(E) Piercing projectiles
-Your Unilateral contract bullets will now pierce the first target they come into contact (This does synergize with Forged contract explosions). Unilateral contract mana costs is increased by 30.
(Passive) Child wishes
Can only be taken if Chen!!!! was taken at level 1
-Chen Ya***o's attacks will now occur twice as fast and they will apply a 60% slow over 2 seconds. If you kill an enemy while Chen Ya***o is still attacking, the cooldown will be reduced by 5 seconds (This effect can only happen once per cast).
Level 20
(R: Ultimate Buddhist) Kokkuri san's contract
-Become untargeteable (can't be taken out of it) during the duration of this ability and reduce all forms of CC by 50%.
(R: Hierarch's arcanum) Descent of Izuna Gongen
-Your Hierarch's arcanum mana cost while mantained active is halved and will also apply twice the slow if Advanced Arythmetics is active. Aditionally, waves of bullets will start going through Hierarch's arcanum area every 2 seconds, dealing 180(+4%) damage once per target and wave.
(Active) World Shaking Military Rule 60 second cooldown
-Increase your damage by up to a 100% deppending on the time this is activated (10% per second), consuming 25 mana per second this is activated. If your mana reaches 0 this ability will deactivate itself.
(Passive) Soaring Guardian God
Can only be taken if Chen!!!! was taken at level 1
-Chen Ya***o will summon bullets close to the outer edge of the circle that will rotate the circle, dealing 160(+4%) damage to any enemies hit. Aditionally her cooldown will be reduced by 5 seconds.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments