Rastakhan by affekopp

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Rastakhan

By: affekopp
Last Updated: Dec 3, 2015
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Rastakhan

Witch Doctor / King of all living trolls on Azeroth

Role: Ranged Assassin

HP: 720 HP (+125 per level)
HP Regen: 1,51 (+0,26 per level)

Mana: 500 (+10 per level)
Mana Regen: 3 (+0,098 per level)

Attack Damage: 46 (+12 per level)
Attrack Speed: 1,15

Combat Trait

1
Voodoo
Cooldown: 18 seconds

Activate on an enemy Hero, to reflect 15% of the taken damage and one fourth of the duration of CC effects, back to the attacker for 4 seconds.

Primary Abilities

1
Brew Potion
Mana: 50
Cooldown: 12 seconds

Brew a Potion, that benefits you or an allied Hero or impairs enemies.

Allies benefit from Potions dependend on their Role:
Assassins: Berserk Potion: Increase your or an allied Hero's Attack Speed by 20% for 4 seconds.
Specialists: Vital Potion: Increase an allied Hero's Ability Power by 10% for 4 seconds.
Supporters: Regen Potion: Increase an allied Hero's base Health and Mana regeneration by 200% for 6 seconds.
Warriors: Vigor Potion: Give an allied Hero 2 Charges of Block, decreasing incoming Basic Attack damage by 50%. Lasts 8 seconds.

If cast on an enemy, apply one of the following Potions at random:
Dazzleing Potion: Enemies can't Basic Attack for 3 seconds.
Weakening Potion: Reduce an enemy's damage dealt by 25% for 3 seconds.
Mind Boggling Potion: Increase an enemy's cooldowns and remaining cooldowns of Basic Abilites by 3 seconds. Lasts 4 seconds.
2
Shadowy Apparition
Mana: 50
Cooldown: 11 seconds

Create a Shadowy Apparition on target location, which mimics your movement for 3 seconds. After the 3 seconds, the Apparitions explodes, dealing [94 + 32 per level] damage to nearby enemies.
3
Death Rattle
Mana: 70
Cooldown: 13 seconds

Rattle your cursed Skull Necklace, to create a wave of frightening rhythmic effects, dealing [51+ 10 per level] damage to nearby enemies (doubled versus Heroes) and stunning the first enemy Hero it hits for 1,5 seconds.

Heroic Abilities

1
Juju Science
Mana: 100
Cooldown: 60 seconds


Channel your Juju on target enemy Hero, to sear the minds of them and enemies around, dealing [89 + 11 per level] damage every second for 5 seconds. The effect is canceld, if the target runs out of range. Cannot move while channeling.
2
Devouring Plaque
Mana: 100
Cooldown: 50 seconds

Toss a Jar, with an infectious Plaque inside, on target location, infesting enemy Heroes in the area with a Devouring Plaque, dealing [121 + 26 per level] damage over 3 seconds and healing you for 50% of the damage dealt. After 3 seconds, infested targets explode, dealing [92 + 17 per level] damage to enemies around it and infecting enemy Heroes (only the one's who werent initialy infected) with the Plaque. 

Talents

Tier1 (1)
-Conjurer's Pursuit
-Improved Death Rattle: Increase the range of Death Rattle by 20% and now also slows enemies hit by 20% for 2 seconds.
-Voodoo Puppet: Passively reflect 5% of all damage taken, back to the attacker.
-Void Tendrils: Root enemies who were struck by the Explosion of the Shadowy Appartions for 1 second.
-Seasoned Marksman

Tier2 (4)
-Shadow Nova: The Explosion of Shadowy Apparition is also triggered at your location.
-Brew Masta: Increase the duration of all Potions by 50%.
-Fade: Fade into the shadows, if you cast Voodoo, decreasing your damage taken by 30% for the duration. (but still reflecting the full damage you would have taken)
-Envenom
-Vampiric Assault

Tier3 (7)
-Selfish Brewer: If you target another Hero (Friend or Foe) with "Brew Potion", you also benefit from the Berserk Potion.
-Second Shadow: Activate again within 3 seconds, to create another Apparition.
-Leathal Rattle: Death Rattle releases another wave after 2,5 seconds.
-Searing Attacks

Tier4 (10)
-Juju Science
-Devouring Plaque

Tier5 (13)
-Dashing Potion: Allied Targets benefiting from one of your Potions, have their movement speed increased by 25% for 4 seconds.
-Clear Apparition: Become stealthed for 2 seconds, when you cast Shadowy Apparitions and the apparition isn't shadowy anymore.
-Improved Voodoo: Double the effect of Voodoo. (reflects 30% damage and 1/2 CC effects)
-Spell Shield

Tier6 (16)
-Voodoo Masta: Reflect the damage taken and CC effects of ALL enemies on Activation.
-Poisened Potion: Enemies weakened by your potions are vurneable, taking 25% increased damage for 3 seconds.
-Shadow Stalker: The Shadowy Apparition now also mimics your Basic Attacks, which deal 75% of your Basic Attack damage.
-Blood for Blood

Tier7 (20)
-Juju Scientiest: Each damage tick on a Hero, reduces the cooldown by 2,5 seconds
-Black Plaque: The final explosion can now infest already infected enemies up to 2 additional times.
-Bolt of the Storm
-Nexus Frenzy

Skins

1. Normal Skin:
Some baseline Jungle Troll Skin. ( I didn't found any art of Rastakahn, so I don't really know how he looks like)

2. Master Skin:
Jungle Troll with Armor Applications. (like every other Master Skin)

3. Grand Apothecary Skin:
Since Apothecaries are the Forsaken version of Witch Doctors, this would be a funny idea. Grand Aothecary Putress Style, with the iconic Helmet and Shoulders, but still a troll underneath. (WoW Warlock Tier 8 set)

4. Rastakhan M.D. Skin:
Rastakhan wearing a doctors coat, rattling a stethoscope instead of a skull neclace, tossing needles instead of jars, etc.

5. Capoeira Skin:
Rastakhan wearing a capoeiristas attire. Trolls are known for their capoeira dancing skills.

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