Rathma by mannenabo

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Rathma

By: mannenabo
Last Updated: Nov 20, 2015
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Rathma

Necromancer

Combat Trait

1
Curse
Activate to curse an enemy Hero for 8 seconds. (talent dependant)

Primary Abilities

1
Bone Armor
Grant a Shield that absorbs damage.
2
Corpse Explosion
Fills an allied Mercenary, Minion, or Summon with energy causing it to explode violently when killed.
3
Blood Golem
Sacrifice an allied Minion to summon a Blood Golem. The Blood Golem will follow you, absorbing damage taken by all nearby friendly Heroes until his last breath.

Heroic Abilities

1
Bone Prison
Imprison target enemy Hero in a cage of bone, rooting that hero in place until bones are broken. (bones take reduced damage from AoE effects)
2
Revive
Revives an ally with 20 seconds or less remaining seconds on their death timer at your location. Lowest death timer prioritized.

Talents

Level 1:

[Life Tap] - D
Activate to curse an enemy Hero, causing damage done to target to grant life for 8 seconds.

[Iron Maiden] - D
Activate to curse an enemy Hero, causes damage done by the target to be reflected towards the attacker for 8 seconds.

[Weaken] - D
Activate to curse an enemy Hero, decreasing the damage dealt by the target for 8 seconds.

[Amplify Damage] - D
Activate to curse an enemy Hero, increasing the damage taken by the target for 8 seconds.

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