Rattlegore was thought to have been destroyed in Andorhal, but was then reanimated so he could guard against intruders. Rattlegore was made more ferocious than ever, imbuing him with an insatiable desire to harvest raw materials from his enemies.
Rattlegore is a Melee Bruiser who feasts upon his enemies becomes and slow yet deadly with each attack.
Cooldown: 15 seconds Passive: Dull blades rust with each Basic Attack, granting 1 stack of Rust.
Each stack increases Attack Damage by 5%, but reduces Attack Speed by 2.5% and Movement Speed by 1%. Stores up to 20 stacks. Decays by 1 per 2 seconds.
Active: Rattlegore's next Basic Attack grants him 10 stacks of Rust.
Primary Abilities
1
Bone Armor (Q)
Cooldown: 12
Hurl a pile of bones which attaches Bone Armor to the first Hero hit.
Allies gain a Shield equal to 10% of Rattlegore's maximum Health.
Enemies have their Movement Speed and Attack Speed Slowed by 10%. Bone Armor lasts for 4 seconds or until destroyed.
Range: 9
Speed: 25
Hitbox: 1.9x1.7
2
Bone Spike (W)
Cooldown: 8 seconds
Launch a Bone Spike at a target. Enemies take 120 damage.
If spike hits an ally with Bone Armor, its Shield explodes, dealing 75 damage to nearby enemies and Slowing them by 25% for 2 seconds.
If spike hits an enemy with Bone Armor, it stucks, dealing 120 additional damage over 3 seconds and Slowing by 25% for 3 seconds.
Range: 6
Speed: 30
3
Harvest (E)
Cooldown: 30 seconds Passive: Upon dying, enemies create a pile that lasts for 20 seconds.
Pile can be picked up in 0.25 seconds.
Pile from Minions contains 1 Material and pile from Heroes contains 5.
Pile from Mercenaries, Monsters and Structures contains nothing.
Collecting 20 Materials grant you a stack of Raw, increasing your maximum Health and Health Regen by 10%. All stacks are lost upon respawning.
Active: Rush at a pile or an enemy Hero with less than 10% of maximum Health, increasing your Movement Speed by 50%. Can't be cancelled.
Interrupting this Ability will set it on 50% cooldown.
Range: 15
Heroic Abilities
1
Frenzied Ferocity (R1)
Cooldown: 100 seconds
Rattlegore becomes frenzied, reducing the duration of Slows, Roots and Stuns against him by 50%, increasing his Movement Speed by 10% and consuming all stacks of Raw to gain a Shield equal to 10% of his maximum Health for each (up to 50%). Lasts for 4 seconds.
2
Resurrected Bones (R2)
Raw: 1+ Cooldown: 0 seconds
Whenever Rattlegore dies, he can consume all stacks of Raw.
After 2 seconds, he is resurrected with 10% of his maximum Health for each stack consumed. Each excess stack grants him a Shield equal to 10% of his maximum Health that lasts for 4 seconds.
LEVEL 1
Hardened Bones
Increase the duration of Bone Armor on allies by 4 seconds.
Bone Splinters
Increase the duration of Slow from Shield explosion by 0.5 seconds.
Explosion deals 80 additional damage over 4 seconds.
Accelerated Rusting
Basic Attacks grant 2 stacks of Rust instead of 1.
LEVEL 4
More Bones! Bone Armor can be used on yourself. (Alt + Q) ?Quest: Its Shield is increased by 1% of your maximum Health for each stack of Raw.
Healthy Diet
Piles from Minions heal Rattlegore for 2% of his maximum Health. Piles from Heroes heal for 8%.
Rusted Regeneration
Basic Attacks heal you for 10% of the damage dealt, increased by 2% for each stack of Rust.
LEVEL 7
Weighted Armor
Increase the Slow from Bone Armor to 15%.
Feast Time
Piles from enemy Heroes grant you 20% Movement Speed and Attack Speed for 3 seconds.
Slash them!
While at maximum stacks of Rust, Basic Attacks Slow enemies hit by 20% for 1 second.
LEVEL 13
Explosive Spike
Bone Spike deals 80 damage around the target. Enemies hit are Slowed by 20% for 1 second.
Radius: 3.5
Health Above All
Increase Health bonus from each stack of Raw from 10% to 15%. Increase the amount of Materials needed from 20 to 30.
Sharpening Blades ?Quest: While at maximum stacks of Rust, Basic Attacks increase Attack Damage by 3%. This bonus is lost upon respawning.
Soulflame
Deal 12 damage per second to nearby enemies.
Enemies hit with Soulflame increase its damage against them by 25%, stacking up to 100%.
Radius: 3.5
LEVEL 16
Bone Plate Bone Armor grants allies 20 Armor for its duration.
Raw Armor Cooldown: 20 seconds Active: Activate to consume 1 stack of Raw and increase the Shield and Slow of your next Bone Armor by 100%.
Raw Spike Cooldown: 10 seconds Active: Activate to consume 1 stack of Raw and increase the cast range and damage of your next Bone Spike by 100%.
LEVEL 20
RAAAAAATTLEGORE!
Increase the duration of Frenzied Ferocity to 6 seconds. It makes Rattlegore Unstoppable for the first 3 seconds.
20/20
Increase the maximum Health from each consumed stack to 20%.
Increase the Shield amount from each excess stack to 20%.
Insatiable Desire
Remove the cooldown of Harvest. Increase Materials gained from Minions and Heroes by 100%.
Unlimited Rust
Increase the maximum amount of stacks of Rust to 100. Increases the decay time to 4 seconds.
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