Razash (Complete) by Nidhugg

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Razash (Complete)

By: Nidhugg
Last Updated: Apr 20, 2016
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Razash (Complete)

Primal Zerg

The primal zerg are the feral monstrosities that inhabit the World of Zerus, the birthplace of the zerg. When Amon enslaved the zerg and used them as killing Machines for his own schemes, he did not enslave all of them. Some burrowed deep underground and later erupted to repopulate their planet. These devour each other to gain their essence to evolve and survive.

This concept is based on these zerg. He does not start with any abilities but will gain them as the game progresses. He is a very versatile hero that can evolve into whatever his team needs.

Feel free to give feedback on the hero and tell me if something feels weird and requires changing.

Stats:
Health: 1060(+4%)
Health regen: 4.89/sec (+4%)
Attack damage: 78 (+4%)
Attack speed: 0.83 per second

Combat Trait

1
Evolve
Whenever you choose a talent you go into a cocoon for 3 seconds, becoming unstoppable and unable to move, attack and use abilities. While in the cocoon you heal for 10% of your maximum health every second. When the cocoon ends you gain the new talent you chose and you have a changed appearance.

Razash does not use mana.

Primary Abilities

1
Q: Rapid regeneration
Give yourself a shield equal to 10% of your maximum health for 4 seconds, you heal for 10% of your maximum Health over 4 seconds and you are slowed by 10% for 4 seconds.
Cooldown: 30 seconds
2
Q: Rampage
Increase your attackspeed by 30% for 6 seconds.
Cooldown: 20 seconds
3
Q: Piercing spike
Fire a large spike forward hitting the first enemy it touches. The enemy is slowed by 20% for 4 seconds and all your auto attacks deal 25% increased damage towards them.
Cooldown: 10 seconds
4
Q: Slam
Deal damage and stun all enemies in a short but wide cone in front of you.
Cooldown: 8 seconds
5
W: Leap
Leap a short distance damaging and knocking enemies away on impact.
Cooldown: 6 seconds
6
W: Entangle
Drag all enemies in a cone in front of razash towards him. All Razash's autoattacks slow enemies for 20% for the next 3 seconds.
Cooldown: 12 seconds
7
W: Toxic Spores
Take 10% of your maximum Health as damage and create a large circle around you that deals x damageper second and slows all enemies inside for 30%.
Cooldown: 16 seconds
8
W: Acid breath
Shoot acid in a line dealing damage over time to the first target hit. The acid effect spreads to nearby enemies if they get close. Cannot be spread to enemies who already have had the acid's effect.
Cooldown: 12 seconds
9
E: Grasp
Root the target for 2 seconds. You can not use your tentacle's attacks while rooting. Moving to far away from the target will cancel the root. 

Cooldown: 12 seconds
10
E: Sneak
Become stealthed and move at 50% movementspeed. Also increase your next basic attacks damage by 10% every second stacking up to 60%.

Cooldown: 5 seconds
11
E: Emit Gas
Deal damage in a cone infront of Razash and slow all enemies hit. every second a enemy hero is inside the cloud Razash's cooldowns are reduced by 1 second. Cloud lasts 6 seconds. 

Cooldown: 10 seconds
12
E: Tunnel
Channel for 10 seconds, then create a tunnel to anywhere on the map. Allied heroes and Razash can channel the tunnel to teleport to the other exit. razash can link tunnels by building them to the same spot as Anothers entrance/exit. Razash and friendly heroes can then chose which they want to leave from.
 
Cooldown: 30 seconds

Heroic Abilities

1
R: Hive cluster
Root yourself to the ground becoming unstoppable. Every second you are in the Hive cluster you spawn a Primal zergling and you take 1% of your maximum Health as damage. You cannot use abilities or attack while using hive cluster. You can target who the zerglings should attack by reactivating the ability. Press D to cancel.

Cooldown: 8 seconds
2
R: Carnage
Charge forward in a direction, becoming unstoppable and grabbing all enemies along the way. When Carnage ends you slam all enemies grabbed into the ground stunning and damaging them.

cooldown: 80 seconds
3
R: Terrifying roar
makes all nearby enemy heroes flee in terror for 3 seconds, running in random directions. razash deals 25% more damage towards fleeing heroes.

Cooldown: 100 seconds
4
R: Stalk
become infiltrated for 15 seconds. reactivate the ability to leap to an enemy dealing damage and latching onto them for Three seconds. While latched, you follow the target wherever it goes. You can attack while latched.

Cooldown: 70 seconds

Special Mount

1
Burrow
After 3 seconds, burrow into the ground, gaining 20% movement and moving under terrain. Getting stunned gets you out of the burrow but damage does not disable it.
Cooldown: 5 seconds

Tier 1 level 1

Hardened Carapace: Increase your maximum Health and Health regeneration by 50%. Grants ability rapid regeneration which gives you a shield equal to 10% of your maximum Health and heal yourself for 10% of your maximum Health over 4 seconds. Also reduces your movement speed by 10% for 4 seconds.

Razor claws: Increase you attack damage by 20%. Also increase you movement speed by 10%. Gives you the ability rampage which increases your attackspeed for 30% over 6 seconds.

Poisoned needles: Your autoattacks become ranged and deal 100% bonus damage over 3 seconds. Gives you the ability piercing spike which is a skillshot that slows the target by 20% for 4 seconds and all your autoattacks deal 25% more damage towards them.

Great devourer: Auto attacks deal damage in a cone behind the target for 75% of normal damage. killing enemies heal you for 1% of your maximum Health. Gives you the ability slam which is a damage and stun in a short but wide cone in front of you.

Tier 2 level 4

Counter attack: If Razash has not been damaged for 3 seconds, his next basic attacks deals 30% more damage and makes razash charge at the target. (note: Razash can make this attack multiple times if not damaged.)

Master hunter: When Razash is inside a vent or bush that conceals him he heals for 1% of his maximum Health every second.

Whip tail: Every 3 seconds razash pushes all enemies behind him away and deals a small amount of damage. Does not work while burrowed.

Refreshing blood: whenever rafash takes damage he heals all nearby allies for 25% of the damage taken.

tier 3 level 7

Muscle augumentation: Gives Razash the ability Leap which is a

Heroics level 10

Brood mother: Razash becomes a brood mother increasing his health by 25% and makes him spawn a primal zergling every ten second. These zerglings follow Razash around and attacks the same target as she does. Also grants her the ability to use hive cluster, which burrows you into the ground becoming unstoppable and unable to use any abilities or attack. While the ability is up you spawn a primal zergling every second in addition to the one you spawn normally. You can target who the zerglings should attack by reactivating the ability. While in hive cluster you lose 1% of your maximum health every second. Zerglings last 30 seconds. Cooldown: 10 seconds

Primalisk: Increase maximum Health by 25% and permanently reduce all damage taken by 25%. Disabling effects have their duration shortened by 50% when used on Razash. Gives you the ability Carnage, which makes you charge in a direction grabbing all enemies along the way and then slamming them into the ground deling moderate damage stunning them.

Alpha Leader: Passively increase all nearby allied heroes movement speed by 10% and increase everyone's Health regen when outside combat by 100%. Increase your maximum Health by 25%. Gives you the ability Terrifying roar which makes all nearby enemy heroes flee away in a random direction for 3 seconds. Razash deals 25% more damage to any fleeing targets.

Lone hunter: Increase Health regen by 200% and increase your attackspeed by 20% when not nearby any other allied hero. Increase your maximum Health by 25%. Gives you the ability stalk which stealths you for 15 seconds. While stealthed, you can reuse the ability to target a nearby enemy hero to leap to them dealing high damage and

tier 5 level 13

Wings: Razash's mount now moves at 30% extra movement speed and can move through targets.

Spiked coating: Every time Razash takes damage from a auto attack he emits a AoE damage around himself.

Predator instincts: Whenever a enemy hero dies they leave behind a body that lasts for as long as they are dead. Razash can eat the corpse over 4 seconds healing for 20% of his maximum. If Razash eats each of the opponants corpses he will gain 10% of their combined maximum Health added to his own.

Extra limbs: Razash can attack on the move. Razash autoattacks deal 50% extra damage around him.

tier 6 level 16

Clawed tentacles: Razash grows a pair of Clawed tentacles from his back. These will deal 50% of his normal basic attack damage to a random nearby enemy. Also gives him the ability grasp, allowing him to root a target for 2 seconds. While the target is rooted, Razash cannot do his tentacle attack. The root will end if Razash moves to far away from the target.

Silent hunter: Razash does not show up on map except when in a enemy hero's sight radius. He is stealthed when inside a bush. Gives him the ability Sneak, allowing him to creep forward at 50% speed becoming invisible and increasing the damage of his next basic attack by 10% per second, stopping at 60%.

Poisonus gas: Razash gains the ability emit gas which deals damage in a cone infront of him and slowing all enemies. For every second a enemy hero is inside of the gas cloud Razash's cooldowns are reduced by 1 second. Cloud lasts 6 seconds.

Tunnel digger: Gives Razash the ability tunnel which allows him to channel for 10 seconds and then create a tunnel to anywhere on the map. Allied heroes and Razash can channel the tunnel to teleport to it at any time. can be destroyed with 10 auto attacks. If Razash builds a tunnel to the same spot as Another one he will link them together and you can choose where to leave.

Tier 7 level 20

Hive Queen: razash now spawns Primal hydralisks instead of zerglings that deal increased damage from range.

UNSTOPPABLE: Razash now reduces duration of disabling effects by 75%. Razash will also create a aura of fear around him reducing everyones attack speed against him by 50%.

Supreme brood: Razash increases Health regeneration by 200% when outside combat. Razash and nearby allies now also gain a shield every second for 1% of their maximum Health stacking 20 times when outside combat.

Stalker: Stalk now stealths you permanently if you are away from

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schtruklyn (1) | July 18, 2016 12:08pm
Hi. Bad-*** concept! To give abilities through talents! Very well done! Thanks :3 Cheers :D
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