Hero Description :
The Terrorist organisation known as Talon has used the talents of the Reaper many times to assassinate high-priority targets. This ruthless mercenary seeks to find all remainders of Overwatch, and eliminate them one by one.
Hero Concept :
Though a ranged Hero, Reaper shines when close to his enemies, as he deals additional damage based on proximity with
Hellfire Shotguns. As all his damage is based on Basic Attacks, Reaper's skills help him get in and out of the fray to maximize his damage.
Wraith Form is a powerful tool to escape tricky situations, but with the right talents, can also be used to approach enemies safely.
Shadow Step is difficult to use when in the middle of a fight, but can help Reaper get close to his target, and is useful to move around obstacles.
The Reaping is Reaper's main sustainability tool, and makes him a tough foe in early laning phases.
Reaper is especially good against enemies that have little to no escape tools, as he can pick them off easily as soon as he has closed the gap. On the contrary, very mobile Heroes will stay far from Reaper and recieve minimal damage. Even though his Basic Attack damage is on par with Raynor, Reaper's lack of other sources of damage makes him unreliable when he cannot get close to his enemies, which means an enemy team with a few crowd controls can shut him down. Meanwhile, an allied team heavily equipped with CC can make Reaper shine in his role.
Technical Characteristics
Health : 1708 (lvl 1) - 3600 (lvl 20)
Regen : 3.56 (lvl 1) - 7.50 (lvl 20)
Attacks per second : 2
Range : 4.50
Damage : 103.09 (lvl 1) - 217.21 (lvl 20)
My one cencern is his basic ability ability kit. He has not combat abilities. Nothing to activate to help augment his damage or give him another source of damage other than his autoattacks.
Sgt hammer who has a very similar passive, but reversed(more dmg further away) has other abilities that deal damage for her. Valla whose meant to be all auto attack damage as well has abilities that let her deal damage outside of her autos.
I just think maybe you should swap The Reaping and Hellfire Shotguns, and Give Shotguns an active affect, that way ina fight you arent just a bunch of defensive abilties on what is essentially a melee assassin.
Maybe make Shotguns active for 3 seconds of always pointblank damage?