Lvl 1 :
Death Walks Among You:
Quest: Participate in 15 Kills.
Reward: Increase Hellfire Shoguns' bonus to 45% aganist Heroes and to 25% against non-Heroes.
Soul Globes:
Enemy Heroes drop a Regeneration Globes upon death just for you.
Quest: Collect Regeneration Globes.
First Reward:After Collecting 15 Regeneration Globes, they grant you 8 Souls.
Second Reward:After Collecting 30 Regeneration Globes, they increase
The Reaping's lifesteal against all Non-Structure enemies by 20% for 11 Seconds.
Talon Forces:
Activate to call 4 Talon Soldiers from nearby Buildings. When they arrive at you, you can command them. They have 420 Health Point and they deal 40 Damage/Attack.
Quest:Deal 8400 Damage with Talon Soldiers to enemy Heroes.
Reward:Increase Talon Soldiers' Damage by 20% and their Health by 15%
Lvl 4 :
From the Shadows:
After you exit from Wraith Form, your next Basic Attack reduces the Cooldown of Wraith Form by 2.5 Seconds. When you use Wraith Form consecutively within 2.25 Seconds apply 20% Movement Speed Slow to nearby Enemy Heroes.
Bleeding Wounds:
Hitting Enemy Heroes with Shotgun Blast in the range of your trait deals 120 additional Damage over 5 Seconds.
In and Out:
Killing an Enemy Hero refreshes the Cooldown of Shadow Step. Killing an Enemy Hero after using Shadow Step within 4 Seconds refunds the Soul Cost of Shadow Step.
Lvl 7 :
A Great Cost:
Whenever Reaper uses an Ability with Soul Cost increase his Damage by 2% for 3 Seconds up to 20% Bonus Damage and 9 Seconds Duration. Abilities with Soul Cost refresh the Duration at Max Duration.
Pathetic:
When Reaper gets Stunned or Rooted he gains Unstoppable for 1.5 Second. 25 Seconds Cooldown.
Suffer:
If Shotgun Blast hits an Enemy Hero in the area of Reaper's Trait, he/she receives 40% less Healing.
Lvl 13 :
Touch of Death:
While in Wraith Form, you deal 90 Damage to nearby Enemies.
Hellfire Shotguns does not increase it's Damage.
Mist of Death:
After using Shadow Step, evade all basic Attacks for 3 Seconds.
Mortal Fear:
Attacking Enemy Heroes decrease their Damage against you by 5% for 3 Seconds, up to 35%. Basic Attacks refresh the duration, but can't increase it.
Armor of Fear:
Each enemy Hero hit by Shotgun Blast grants 3 Armor. If a Hero is hit in the range of Reaper's trait increase the Armor gained to 5 Armor.
Lvl 16 :
Death's Arsenal:
Gain the ability reload your Shotguns for 10 Soul, refreshing your
Shotgun Blast.If your Shotgun Blast isn't on Cooldown, gain 1 Charge of Shotgun Ammo.Can use it to refresh your
Shotgun Blast. Max 2 Charges at the same time.
Sudden Nightmare:
Teleporting with Shadow Step Fears all nearby Enemy Heroes for 1.5 Second, but increase Shadow Step's Cooldown by 6.
Blackwatch Tactics:
Talon Soldiers can use Grenades every 6 Second, dealing 100 AoE Damage at the targeted area. Now you can also target an allied Structure with Global Range or a Bush with Mediocre Range with "Call Talon Soldiers".Once Talon Soldiers spawned you can command their moving.
Lvl 20 :
Massacre:
Each Enemy Hero in Death Blossom's Area increases it's Damage by 10%, up to 50%.No longer Slows Death Blossom your Movement Speed. Enemy Heroes also slowed by 2% each time they are hit by Death Blossom for 3 Seconds. Stacks up 10 times.
Death's Greed:
Instead of Leaping to the target Hero, after 1 Second, channel for 5 Seconds, silencing and slowing nearby Enemy Heroes by 80% for the duration and deal 3.5% of their Maximum Health as Damage to them every Second and Heal for 25% of the Damage dealt.
Unending Terror:
Your Basic Attacks reduce all Cooldowns by 0.5 Seconds and also grant 2 Souls. If your Basic Attack hits 3 or more Heroes at the same time, your next Basic Attack will reduce all Cooldowns by 1 Second, grant 5 Souls and also deals 20% more Damage to close Heroes.
A Shadow of Himself:
Upon dying instead of disappearing from the map, enter in Wraith Form. While you are dead the Hero who killed you is revealed on the Map until you respawn or the Hero is killed. If the Hero gets killed you Respawn instantly.
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