Change Overview:
Replaced Chain Heal with Healing Storm
Added an interaction between Healing Storm and Lightning Shield that acts like a micro stun.
Removed the restriction on Ancestral, allowing Reghar to use it on himself.
Added Quests to Talent choices at Tier 1
Tier 2's Stormcaller restores mana when healing allies with Healing Storm
Tier 2 replaced Stormcaller with farsight lightning
Tier 3's Farsight replaced with Earth Shield
Tier 5 renamed Earth Shield to Supercharged
Tier 1:
- Colossal Totem (E)
Passive: Increase the Area and Range of Earthbind Totem by 50%
Quest: Slow 30 enemy Heroes.
Reward: Your earthbind totem casts a free Healing Storm, centered around itself, when cast.
- Electric Charge (W)
Passive: Increase the radius of Lightning Shield by 25%
Quest: Hit 30 enemy Heroes with Lightning Shield.
Reward: Enemies have 25 reduced armor when hit with a Lightning Shield for 2 seconds.
- Wolf Run(D)
Passive: Increase the movement speed of Ghost Wolf from 20% to 30%
Quest: Move a distance of 150.
Reward: Increase the slow of Earthbind Totem to 50% while in Ghost Wolf Form.
Tier 2:
- Stormcaller (Q)
When Healing Storm heals an ally it restores 4 mana, up to 100.
- Feral Heart (D)
Increase Health and Mana regeneration by 75% while in Ghost Wolf Form.
- Farsight Lightning(W)
Lightning Shield reveals the area for 5 seconds. Enemies in the area are revealed for 3.
- Healing Totem
Activate to place a totem that heals allies in an area for 2% of their mavximum Health every second for 10
seconds.
Tier 3:
- Blood and Thunder (D)
Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.
- Earth Shield
Activate to give a target ally 15 armor and heal them for 4% of their maximum Health when they are hit by enemies.
- Cleanse
Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
- Totemic Projection
Increase Earthbind Totem's duration from 8 to 12 seconds, and it can be reactivated to move an existing totem
to a new location once. (This relocation would recast Healing Storm, if Colossal Totem was picked)
Tier 4: Unchanged
Tier 5:
- Supercharged (W)
Lightning Shield gives a Shield that absorbs 12% of their maximum Health over 3 seconds.
- Tidal Storm (Q)
Healing Storm now sends throws 2 storm clouds. If an ally is healed by both storm clouds they receive an additional 75 Health.
- Riptide Storm (Q)
When Healing Storm heals an Hero below 50% Health, they are healed an additional 225 Health over 5 seconds.
Tier 6:
- Earthgrasp Totem
When Earthbind Totem is first cast, it slows nearby enemies by 90% for 1 second. (If Wolf Run was picked, this roots them for 1 second instead)
- Hunger of The Wolf (D) Unchanged
- Rising Storm (W) Unchanged
Tier 7: Unchanged
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