Rehgar (Rework) by Wolfheart19

0 Votes
Rating Pending

Rehgar (Rework)

By: Wolfheart19
Last Updated: Aug 25, 2017
Quick Share

Rehgar (Rework)

Shaman of the Earthen Ring

Your Hero Description

Combat Trait

1
Ghost Wolf
Combat Trait

Instead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.

Primary Abilities

1
Chain Heal (Q)
Mana: 65
Cooldown: 9 seconds

Heal an ally with a wave of healing for 334 (+4% per level) Health. The wave then bounces 2 times to nearby allies within 8 range, restoring 167 (+4% per level) Health to them.
2
Lightning Shield (W)
Mana: 60
Cooldown: 8 seconds

Imbue an ally with lightning dealing 70 (+4% per level) damage a second to nearby enemies and granting 15 Spell Armor. Lasts 5 seconds.
3
Summon Totem (E)
Mana: 40
Cooldown: 15 seconds

Create a totem that slows nearby enemies by 20%. The totem has 340 (+4% per level) Health and lasts for 8 seconds.

Heroic Abilities

1
Bloodlust (R1)
Heroic Ability
Mana: 70
Cooldown: 90 seconds

Grant nearby allied Heroes 40% Attack Speed and 25% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 8 seconds.
2
Ancestral Healing (R2)
Heroic Ability
Mana: 80
Cooldown: 100 seconds

After 1 second, heal an allied Hero for 1552 (+4% per level) Health.

Cannot be used on Rehgar.

New talent tree

Level 1/Tier 1:



1.(Q) Earthliving Enchant:Quest: Casting Chain Heal on Heroes below 75% of their Health increases healing by 4, up to 120.
Reward: After gaining 60 Health points Heroes, Chain Heal's number of bounces is increased by 2
Reward: After gaining 120 Health points, Chain Heal's restores additional 40 Health.


2.(Q) Spiritwalker's Grace: Reduces mana cost of Chain Heal from 65 to 45 and increases its range by 15%.


3.(W) Stormcaller: When Lightning Shield damages an enemy it restores 7 Mana.

Passive: Lightning Shield's duration increased by 2 seconds.


4.(Passive) Wolf Run: Increases the Movement Speed of Ghost Wolf from 20% to 30%.


Level 4/Tier 2:



1.(E) Earthbind Totem: Increases Totem's slow amount to 40% and totem gains 20 Armor.


2.(E) Magma Spout Totem: Totem deals 21 (+4% per level) every second.


3.(E) Wind Rush Totem: Totem increases Movement Speed of nearby allies by 15%.


4.(E) Rapid Tide Totem: Totem increases healing your allies receive from Rehgar by 15%.

Passive: Summon Totem restores 2% of maximum Health to your allies.


Level 7/Tier 3:



1.(Passive) Enchanced Claws: After using an Ability, your next 3 Basic Attacks within 8 deal 25% increased damage.


2.(Passive) Ferocius Bite: Increase range of Ghost Wolf's lunge and damage delt is increased by an additional 15%.


3.(W) Lightning Bond: Casting Lightning Shield on an ally also casts an untalented version on Rehgar.


Level 10/Tier 4:



1.(R1) Bloodlust: -

2.(R2) Ancestral Healing: -


Level 13/Tier 5:



1.(W) Earth Shield: Lightning Shield gives a Shield that absorbs damage equal to 12% of their maximum Health for 3 seconds.


2.(Q) Tidal Waves: Reduces Chain Heal's cooldown by 1 second for each Hero healed.


3.(Passive) Blood and Thunder: Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.


4.(E) Totemic Mastery: Summon Totem can be reactivated to move an existing totem to a new location once.

Passive: Range of Summon Totem increased by 50%. Duration increased from 8 to 12.


Level 16/Tier 6



1.(E) Earthgrasp Totem: When Summon Totem is first cast, its slows nearby enemies by 90% for 1 second.


2.(Passive) Hunger of the Wolf: Ghost Wolf attacks against Heroes deal an additional 5% of the target's maximum Health and heal Rehgar for 30% of damage delt.


3.(W) Rising StormRepeatable Quest: Every time Lighting Shield damages an enemy Hero, increase that Lightning Shield's damage by 20%. Stacks up to 10 times.
Reward: After gathering 10 stacks, Lightning Shield's damage is permanently increased by 25%.

Passive: Radius of Lightning Shield increased by 25%.


Level 20/Tier 7:



1.(R1) Gladiator's War Shout: Increases Bloodlust's healing from 30% to 60% of Basic Attack damage done.


2.(R2) Farseer's Blessing: Increases healing amount by 50%. Allies near the target are healed for 50% of the amount of health regained.


3.(Activate) Purge: Removes any negative effect from targeted ally or any positive effect from targeted enemy. Cooldown: 40 seconds


4.(Activate) Storm Shield: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds. Cooldown: 45 seconds

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved