Level 1/Tier 1:
1.
(Q) Earthliving Enchant:Quest: Casting Chain Heal on Heroes below 75% of their Health increases healing by 4, up to 120.
Reward: After gaining 60 Health points Heroes, Chain Heal's number of bounces is increased by 2
Reward: After gaining 120 Health points, Chain Heal's restores additional 40 Health.
2.
(Q) Spiritwalker's Grace: Reduces mana cost of Chain Heal from 65 to 45 and increases its range by 15%.
3.
(W) Stormcaller: When Lightning Shield damages an enemy it restores 7 Mana.
Passive: Lightning Shield's duration increased by 2 seconds.
4.
(Passive) Wolf Run: Increases the Movement Speed of Ghost Wolf from 20% to 30%.
Level 4/Tier 2:
1.
(E) Earthbind Totem: Increases Totem's slow amount to 40% and totem gains 20 Armor.
2.
(E) Magma Spout Totem: Totem deals 21 (+4% per level) every second.
3.
(E) Wind Rush Totem: Totem increases Movement Speed of nearby allies by 15%.
4.
(E) Rapid Tide Totem: Totem increases healing your allies receive from Rehgar by 15%.
Passive: Summon Totem restores 2% of maximum Health to your allies.
Level 7/Tier 3:
1.
(Passive) Enchanced Claws: After using an Ability, your next 3 Basic Attacks within 8 deal 25% increased damage.
2.
(Passive) Ferocius Bite: Increase range of Ghost Wolf's lunge and damage delt is increased by an additional 15%.
3.
(W) Lightning Bond: Casting Lightning Shield on an ally also casts an untalented version on Rehgar.
Level 10/Tier 4:
1.
(R1) Bloodlust: -
2.
(R2) Ancestral Healing: -
Level 13/Tier 5:
1.
(W) Earth Shield: Lightning Shield gives a Shield that absorbs damage equal to 12% of their maximum Health for 3 seconds.
2.
(Q) Tidal Waves: Reduces Chain Heal's cooldown by 1 second for each Hero healed.
3.
(Passive) Blood and Thunder: Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.
4.
(E) Totemic Mastery: Summon Totem can be reactivated to move an existing totem to a new location once.
Passive: Range of Summon Totem increased by 50%. Duration increased from 8 to 12.
Level 16/Tier 6
1.
(E) Earthgrasp Totem: When Summon Totem is first cast, its slows nearby enemies by 90% for 1 second.
2.
(Passive) Hunger of the Wolf: Ghost Wolf attacks against Heroes deal an additional 5% of the target's maximum Health and heal Rehgar for 30% of damage delt.
3.
(W) Rising StormRepeatable Quest: Every time Lighting Shield damages an enemy Hero, increase that Lightning Shield's damage by 20%. Stacks up to 10 times.
Reward: After gathering 10 stacks, Lightning Shield's damage is permanently increased by 25%.
Passive: Radius of Lightning Shield increased by 25%.
Level 20/Tier 7:
1.
(R1) Gladiator's War Shout: Increases Bloodlust's healing from 30% to 60% of Basic Attack damage done.
2.
(R2) Farseer's Blessing: Increases healing amount by 50%. Allies near the target are healed for 50% of the amount of health regained.
3.
(Activate) Purge: Removes any negative effect from targeted ally or any positive effect from targeted enemy. Cooldown: 40 seconds
4.
(Activate) Storm Shield: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds. Cooldown: 45 seconds
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