Barrier rotates in the direction of Reinhardt's current Basic Attack target (he can't Basic Attack, while supporting Barrier, but he can chose Basic Attack target) similarly to how Dva rotates, while auto attacking or how Tychus rotates, while casting his Q.
Barrier Field Protects Reinhardt from enemy effects coming from the direction, where Barrier is currently rotated. Additionally it absorbs enemy Projectiles, but not AoE effects (ex. absorbs Kael'thas Gravity Lapse, but doesn't absorb Flamestrike).
Projectiles that become AOE upon impact are still absorbed (ex. Azmodan's Globe of Annihilation ,Lt.Morales Displacement Grenade, Junkrat's Frag Launcher) and Reinhardt loses Energy equivalent to the effect's single target damage in it's center (ex. Brightwing's Arcane Flare deals more to enemies in the center). All effects absorbed this way count as hitting one hero, still progressing telents (ex. Zul'Jin's You Want Axe?). The same principle is applied to moving AOE aka. waves (ex. Medivh's Arcane Rift, Imperius Solarion Fire, Ragnaros Living Meteor). DOT effects are applied to Reainhardt's Energy as Energy loss over time. Health percentage damage are instead Energy percentage loss effects (ex. Greymane's Cursed Bullet destroys 35% of Reinhardt's current Energy).
Some abilities are heavly countered this way (ex. Anduin's Divine Star, Ana's Healing/Sleeping Dart, Leoric's Drain Hope) as the main effects of those projectiles aren't to deal big initial damage.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments