1.2
Added Ability and Talent properties to their tooltips.
BASE
Basic Attack :
Attack damage increased from
90 to
112.
Steadfast (D):
Active duration increased from
2 to
3 seconds.
Cleave damage reduced from
100% to
75%.
Fire Strike (Q):
Mana cost reduced from
50 to
40.
Damage reduced from
115 to
95.
Rocket Charge (E):
Mana cost increased from
70 to
80.
Earthshatter (R):
Stun duration increased from
1.25 to
1.5 seconds.
Now has a
0.5 second cast time.
Dynamic Entry (R):
Cooldown increased from
50 to
60 seconds.
Damage reduced from
200 to
160.
Steadfast duration increased from
0.75 seconds per Hero hit to
1 second per Hero hit.
TALENTS
Focused Assault (lvl 1):
Adjusted functionality: No longer refunds Mana.
Magnetic Impedance (lvl 4):
Damage reduction reduced from
30% to
25%.
Adjusted functionality: Now reduces the damage of all nearby enemy Heroes instead of only those between Reinhardt and the barrier.
Flash Point (lvl 7):
Damage per second reduced from
50 to
36.
The Best Defense (lvl 16):
Initial damage reduced from
130 to
110.
Additional functionality: Enemies that collide with terrain take an additional
110 damage.
Shattering Blows (lvl 16):
Cooldown reduction increased from
1 to
1.5 seconds.
Unstable Ground (lvl 20):
Adjusted functionality: No longer increases Stun duration.
Heroic Landing (lvl 20):
Cooldown reduction increased from
35 seconds to
45 seconds.
Rocket Blitz (lvl 20):
Additional functionality: While Fire Strike is travelling, Rocket Charge also deals
50% more damage.
Overwatched (lvl 20):
Duration increase increased from
1 to
1.5 seconds.
1.1
BASE
Steadfast (D):
Additional functionality: Usable during Barrier Field and Rocket Charge.
Fire Strike (Q):
Cooldown increased from
6 to
7 seconds.
Damage reduced from
120 to
115.
TALENTS
Velocity Squared (lvl 1):
Damage bonus increased from
30% to
40%.
Focused Assault (lvl 1):
Cooldown reduction reduced from
3 to
2 seconds.
Additional functionality: Increases Reinhardt's Basic Attack damage against the enemies hit by
50% for
4 seconds.
Cross-Check (lvl 1):
Damage increased from
8% to
10% of target's maximum Health.
Magnetic Impedance (lvl 4):
Damage reduction increased from
25% to
30%.
Flash Point (lvl 7):
Damage per second reduced from
60 to
50.
Duration increased from
3 to
4 seconds.
Adjusted functionality: Now also increases Attack Speed by
25% while on the trail.
Space Created (lvl 7):
Cooldown reduction reduced from
3 to
2.5 seconds.
Adjusted functionality: Now also triggers from all Heroes hit.
Backspin (lvl 13):
Adjusted functionality: Now Slows enemies by
25% for
2.5 seconds instead on Stunning them.
The Best Defense (lvl 16):
Adjusted functionality: Now knocks back enemy Heroes instead of pushing them.
Overwatched (lvl 20):
Additional functionality: Increase the duration of Steadfast by
1 second.
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