[Q] Fire mastery: Quest: Hitting an enemy hero increases your Fire strike damage by 4 up to 100.
Reward: After hitting 25 heroes, your Fire strike also slows a 25% for 1 second and deals 100 more damage.
[W] Exponential shield: Quest: Absorbing damage equal to 25% of the total shield increases the regeneration of it by 1%.
Reward: After absorbing damage equal to 375% of the total shield, your total shield increases a 25%.
[Trait] Dazing smashes: your basic attacks also slows a 25% for 0,25 seconds.
[E] Fierce charge: now you gain resistant (25%) while charging and 1 second after ending the charge.
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