Activate your
Barrier field - holding it up in front of you will cover a wide area with the field which will stop / block most abilities.
The
Barrier field works as a solid wall: Allies can pass trough it but enemies can not.
While the
Barrier field is up: Reinhardt's movement speed is reduced by 50%
The
Barrier field can max absorb X% Damage. This amount will increase per level.
The
Barrier field has a limit to what it can and can not stop - so here I will list some examples:
- If Valla fires her Hungering arrow or basic attacks at Reinhardt or an ally of Reinhardt behind his
barrier: the arrow and basic attacks will be stopped.
- If Falstad uses his hammerang at toward Reinhardt when his
Barrier field is up: the hammer will deal damage to the barrier but it can not go past it and will simply turn back earlier if he is too close to Reinhardt.
- If Thrall goes up to the
barrier: he can only attack Reinhardt if no other member on Reinhardt's team stands RIGHT behind the
barrier. Attacking Reinhardt or any ally of his right by the
barrier with melee attacks will make the barrier absorb said damage.
- Thrall's wolfs can also not go past Reinhardt's
barrier but it will still root him.
- Malfurion can drop his root on top of Reinhardt which will root him and cause damage to Reinhardt: not the
barrier.
- Some ultimates can be stopped by the
barrier: if Tracer throws a pulse bomb toward the
barrier - it will stick to it and the
barrier will eat all the damage.
- Some ultimates can not be stopped by the
barrier: Ley Line Seal, Mosh Pit and Hinterland Blast will go trough it.
- E.T.C can Powerslide past Reinhard't
barrier but only if Crowd Surfing is talented as to enemies - the barrier is a solid.
The
Barrier field will go on cooldown if Reinhardt uses
Fire Strike,
Charge, uses a
ultimate, starts to basic attack or get's stunned. However: the cooldown is longer if the barrier get's broken.
Cooldown - Not broken: 4 seconds.
Cooldown - Broken: 10 seconds.
Mana cost: 90
Back-up Barrier: Should Reinhardt's barrier break from damage, he can force it up again but now the
Barrier will drain your
mana instead, draining X amount's of mana for each second it is up + X amount of mana for each X amount of damage absorbed. Should a
Back-Up Barrier break or be canceled: the
Barrier Field will be placed on a 10 second cooldown.
For each time the
Barrier Field completes a full 10 second cooldown: it will come back up again at full capacity.
You can also simply "drop" the
barrier at any time when you have it up: but it will still be placed on a 4 second cooldown.
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