Reinhardt (WIP) by Poobutt

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Reinhardt (WIP)

By: Poobutt
Last Updated: Jul 28, 2017
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Reinhardt (WIP)

The Righteous Crusader

Work in progress, advice welcome!

Reinhardt, The Righteous Crusader
Role: Melee Warrior
Franchise: Overwatch

Health: 2,600
Regen: 5.55
Mana: 500
Regen: 3
Attack Speed: .85 per second
Damage: 150

Reinhardt is built to be a main tank that his team can form around and advance behind. He has many skills for big damage and powerful initiation, but is very weak to CC and sustained damage.

Combat Trait

1
Barrier Field
Cooldown: 12 seconds

Activate to toggle Barrier Field. Barrier Field creates a shield in front of Reinhardt, granting 1000 shield health to him. Reinhardt cannot attack while the barrier is active and is slowed by 15%. Targeting an enemy makes Reinhardt face them. The barrier functions as an extension to his model, blocking skill shots. If the shield health is fully depleted, Barrier field enters a cool down, otherwise the health recharges while not in use.

Primary Abilities

1
Rocket Hammer
Cooldown: 8 seconds
Mana: 50

Reinhardt swings his hammer in a large arc in front of him, dealing 175 damage and stunning enemies for .25 seconds (not useful for a true stun, more just to interrupt channels and such)
2
Firestrike
Cooldown: 16
Mana: 65

After a short start up, Reinhardt shoots a large projectile that travels until it hits impassable terrain. Travels slowly, deals 200 damage to all enemies hit
3
Charge
Cooldown: 14 seconds
Mana: 60

Reinhardt charges in a straight line for a long distance. Knocks non-heroic units out of the way, dealing 50 damage, and pins the first enemy hero Reinhardt hits, dealing 50 damage as well. If they collide with impassible terrain before ending the charge, they take 200 damage and are stunned for 1 second

Heroic Abilities

1
Earth Shatter
Cooldown: 60 seconds
Mana: 75

Reinhardt slams down his hammer, stunning enemies for 2.25 seconds and dealing 50 damage in a cone in front of him
2
Barrier Bash
Cooldown: 20 seconds
Mana: 50

Only usable while Barrier Field is active. Reinhardt lunges forward a short distance, dealing 75 damage and knocking back all enemies in front of him. If they collide with impassible terrain, they take 150 extra damage and are stunned for 1 second.

Talents

Tier 1
Efficient Swing (Q): Restore 5 mana per target hit
Reactive Shielding (D): Quest! For every 100 damage blocked by barrier field, increase shield amount by 10
Reward! After increasing shield amount by 150, gain an additional 150 shields and lower Barrier Field's
cooldown by 4
Magma Trail (W): Quest! Hit heroes to empower Fire Strike
Reward! After hitting 15 heroes, increase damage by 100 and leaves a trail that deals light damage for 1.5 seconds

Tier 2
Blast Off (E): Charge moves 30% faster
Precision Engineering (Passive): Basic Attacks reduce cooldowns by 1.5 seconds
Impact Trauma (E): If Reinhardt pins an enemy, they take an extra 5% of health as damage and are slowed by 40% for 1.5 seconds after
the stun.

Tier 3
Eat My Dust (E): Enemies passed who are not pinned take 50 extra damage and are blinded
Insect Crusher (Q): Rocket Hammer Deals double damage to minions and mercenaries, and stuns them for 1.5 seconds
Gate Crasher (W): Fire Strike deals triple damage to structures and pierces all non-fort/keeps

Tier 4
Heroics

Tier 5
Combat Reaction (E): If Reinhardt pins an enemy, he gains 25 armor and the cooldown is reduced by 6 seconds
Crusader March (D): Removes slow from Barrier Field
Protective Burn (D): While Barrier Field is active, Reinhardt deals constant fire damage to nearby enemies

Tier 6
Catchphrase! (Active): Cooldown- 50 seconds
Activate to slow enemy attack and movement speed by 35% for 4 seconds
Passive- Heroes and summons who attack Reinhardt have their attack and movement speed slowed by 10% for 2
seconds
Rocket Whirlwind (Q): Rocket Hammer hits in a larger circle around Reinhardt
Body Armor (D): For 1.5 seconds after activating Barrier Field, Reinhardt is Protected

Tier 7
World Breaker (R): Earth Shatter area increased and can now leap to location before swinging
Barrier Slam (R): Barrier Bash has 2 charges, and knocks back farther
Unwavering Defender (D): When first toggled on, Reinhardt is Unstoppable for 3 seconds
Inferno Strike (W): Fire Strike splashes for 100 damage on contact with heroes

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