Level 1 1. [Z] Trusty Steed: (Quest) Collecting a regeneration globe increases movement speed while mounted by 0.5%, up to 15%. Then, decrease mount-up time by 50%. 2. [W] Rope Swing: Increase the range and projectile speed of Grappling Hook by 25%. 3. [Active] Daring Escape: Increase movement speed by 25% for 3 seconds. Ability refreshes after collecting 3 regeneration globes. 4. [Active] Forgotten Torch: Cooldown: 20 seconds. Reveal a target area for 5 seconds. Level 4 1. [E] Gator Leather: Increase the damage of Whip Crack by 40%. 2. [E] Bolas: Heroes stunned by Whip Crack are slowed by 40% for 1 second after the stun wears off. 3. [W] Bold Expedition: Gain Stealth for 10 seconds after casting Grappling Hook. 4. [Q] Exotic Merchants: Can use We're Gonna be Rich! on mercenaries, instantly defeating them, consuming 3 globes, and refreshing 4 seconds of the cooldown. Level 7 1. [Trait] Museum Contract: Collecting a regeneration globe gives allies the bonus of Archaeologist's Pursuit. 2. [Q] Raven Idol: Using We're Gonna be Rich! while at or above 7 regeneration globes gives the target Unstoppable for 1.5 seconds. 3. [Passive] Local Guides: Take 50% less damage from non-Heroic sources. Nearby allied minions and mercenaries move 20% faster. Level 10 1. [R] Elise Starseeker 2. [R] Arch-Thief Rafaam Level 13 1. [Trait] Fast Hands: Can pick up enemy regeneration globes for 50% of the healing and mana. 2. [E] Distracting Flourish: Not hitting an enemy hero with Whip Crack
Stats
Health: 1650 (+4%/level) Health Regen: 3.4 (+4%/level) Attack Damage: 95
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