Note:
Unfortunately there are still problems with using images and changing font size, so this talent section will be only text.
The hero:
Rexxar is very complex hero that requires good macroing skills. His bear Misha is basically second hero player needs to control. His heroics are quite weaker compared to other heroes, however his and Misha's abilities and talents are compensating for that weakness. That's why I intentionally limited tier 7 talents to only upgrading his heroics, because giving Rexxar
Nexus frenzy,
Bolt of the storm or something like that would make him too powerful. The player has many choices as to how build Rexxar: improve his offensive abilities, hi's defence, make Misha much stronger or mix all of that.
Detailed explanation:
To ride his bear Rexxar needs to be in melee range with him. Misha will be dead for 75% amout of seconds Rexxar would spent dead if he was killed at the time. Obviously Rexxar can't mount if Misha is dead. Taking damage does not dismount Rexxar, but being silenced or stunned - does.
Enemis can see Rexxar bend on the knee when he places
Freezing trap. If
Trap specialist is taken, enemies only see Rexxar standing still for 0.5 seconds.
Misha's
Growl(Including
Bestial wrath if it was chosen) affects CC immune targets, but it can be removed with abilities that remove CC off the character(Cleanse for example).
Master's call can be used both, when Misha is dead to resurrect him, or when he's Alive to teleport him to Rexxar and gain invulnerability.
With
Tracking Rexxar can see special "dots" on the minimap, representing enemy heroes that are not in the visible area. After getting Improved tracking Rexxar and his team see normal icons of enemy heroes, plus when looking at them(on main screen) a small icon is showing if they have heroics available.
Mastery: Beasts increases every effect in Misha's abilities and passives by 50%:
* Misha's
Growl taunts for 2.25seconds(3 if
Intimidation is chosen);
* Misha deals 45% bonus damage on structures;
* Misha's
Invigorating roar grants 30% damage(and 22.5% attack speed if
Savage roar is chosen) for
6 seconds.
* If
Battle bear is chosen, it increases Misha's attack speed by 150%;
* Taunt of
Bestial wrath(if
Master's call is chosen) is increased to 1.12 seconds.
That should be all, if anything is missed I'll add it later.
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Thanks for your time.
So, here's a few things that bothered me ;
Misha is so broken, she lasts until death and has a short cooldown...
This is true, and what about not making the cooldown longer and making it get into cooldown once Misha is dead ? And since Misha is what completes Rexxar i think lowering the cooldown a bit would be better. Like it goes to cooldown after Misha dies and has a cooldown of 45-50 seconds because otherwise it would be really over-powered in early game. Also this kind of change would make the Master's Call a lot more useful.
One other thing is the Aspect Of The Cheetah , its a good ability but cc-invulnerability is so powerful in this game which cc is everthing since there is no items, so what about making the cc-invulnerability active for only first 2.5 or 3 seconds of the ability and let the movement boost continue for another 2 seconds after that ends ?