Rhonin Draig'cyfail by SnowChaser

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Rhonin Draig'cyfail

By: SnowChaser
Created: May 10, 2018
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Rhonin Draig'cyfail

Leader of the Kirin Tor

Fallen leader of the Kirin Tor, Rhonin Draig'Cyfail has returned to fight in Nexus to smite the evil of the arena, but mostly for the hell of it. An assassin that deals significant damage over a short amount of time at medium range with a few tricks up his sleeve to keep the enemy unable to retaliate at full strength.

Combat Trait

1
War Wizard of Kirin Tor
As a Master of Magic and Swordsmanship, Rhonin can switch his basic attack between a ranged magic attack dealing 110(+4% per level), but costing 10 mana, and a melee attack dealing 70(+4% per level), but with twice as much attack speed.

Primary Abilities

1
Arcane Missiles
Throw a bolt of arcane energy at the nearest enemy (prioritising Heroes) 3 times, Over a 1 second channel period, dealing 133 (+4% per level) damage each. During this time, Rhonin's movement speed is reduced by 50%
2
Nether Tempest
Warp Reality in an area for 3 seconds, slowing all enemies in the area depending on how long they've been there (from 0% to 100% over 2 seconds). If an enemy remains in the area for 2 seconds, they are stunned for a further 1 second.
3
Counter Spell
Effect all enemy heroes in an area around you with counterspell for 0.5 seconds. Any hero that attempts to use an ability when affected by counterspell has it's cost and cooldown immediately refunded, takes 250 (+8% per level) damage and is silenced for 1.5 seconds.

Heroic Abilities

1
Temporal Flux
Deal 300 (+4% per level) damage to e target enemy hero and mark them for 10 seconds. During this time, Arcane Missiles' range is increased by 40% on the target and will prioritise the target unless they are out of range.
2
The might of Dalaran
Charged attack that deals 250 (+4% per level) damage to the first enemy hero in a line. Close enemies are pushed away and distant enemies are pulled towards Rhonin. Range increases the longer the Ability is charged, up to 100% after 3 seconds.

Credits and Inspirations

First things first, I take no credit for any of the art used, some of it is Blizzard stuff, sum I've found on the interwebs, and some I've lifted out of bigger images. The inspiration for this character came primarily from the WoW mage ability list, a lack of arcane purpley-blue arcane looking mages, and Ezmo from Battlerite.

Talents

Throughout making this concept, I've had many an idea for talents, but not enough to make a full on talent tree (and I quite frankly can not be bothered to try and balance a whole tree of talents of anyhow) but I wanted to put my ideas outthere regardless.

Level 1-7 Talents

Passive: Regeneration orbs grant 50% bonus mana.
Quest: Gather Regeneration orbs.
Reward: After Gathering 10 orbs, Reduce the cost of Arcane Missiles by 15.
After Fathering 20 orbs, Reduce the cost of Arcane Missiles by a further 15 and gain a second charge.

Quest: Silence 15 enemies with CounterSpell
Reward: Each Arcane Missile that damages and enemy Hero reduce the cooldown of CounterSpell by 1 second.

If all 3 Aracane Missiles hit the same enemy, gain 30% movement speed for 3 seconds.

Reduce the cast time of the first 2 Arcane Missiles of a cast by 100%, Increase the cast time of the last missile by 200%, and increase it's damage by 30%. ( a full barrage still takes 100 second, but deals 10% more damage, and 60(ish) percent of the damage fast).

Arcane Missiles reduce their targets movement speed by 10%, staking up to 3 times.

Quest: Stun enemy Heroes with Nether Tempest
Reward: After stunning 5 enemy Heroes, Enemies that enter the Nether Tempest are immediately slowed by 25%.
After stunning 10 enemy Heroes, Increase the radius of Nether Tempest by 25%.

Nether Tempest does 120(+4% per level) damage when stunning an enemy Hero.

Level 13-16 Talents

Arcane Missiles deal damage in a small area around their target, dealing 50% damage.

Counterspell Slows all enemies marked by 40% for 0.5 seconds, increased by 1.5 seconds if it is activated.

Arcane Missiles deal 30% more Damage to movement-impaired enemies.

When an Enemy that Rhonin has recently damaged with Arcane Missiles dies, 1 untalented Arcane Missile Is cast from the location where it died.

Nether Tempest's Duration is increased by 1 Second, and it's cooldown is Reduced by 2 seconds whenever it stuns an enemy.

Active: Channel for up to 3 seconds, firing 3 Arcane Missiles per second. you can't move during this channel. If you complete the channel and all Missiles hit a target, reset this abilities cooldown. Cooldown: 30 seconds.

Level 20 Talents

Temperamental Flux - If an enemy Hero Afflicted with Temporal Flux, Temporal flux is automatically cast on the closest enemy Hero

Has Arrived! - Might of Dalaran pierces all enemy Heroes and Inflicts them with an untalented CounterSpell for 0.5 seconds

Master of the Arcane - Activate your trait to transform your Basic Attacks into a singular untalented Arcane Missile, Costs 30 Mana and removes Rhonin's Melee Attack

Master of the Sword - Rhonin's basic Attacks Slow enemies by 20%, deal 20% more damage, and restore 20 Mana. Removes Rhonin's Ranged Attack. Passive: Arcane Missiles do up to 50% increased damage the closer the target is.

I highly doubt these are very well balanced, some are completely incompatible with each other, and some are just bad. Still, I wanted to brainstorm here a bit, please do post your suggestions for talents, and anything else you think could be improved upon!

Reservations And Conclusion

The vast majority of this concept was designed late at night and the numbers were theory crafted very, very loosely, so it's more than likely that Rhonin is grossly overpowered, So he'll fit right into the recent cast of HotS (I'm kidding, leave me alone) but if anyone has too much time on their hands or has theory crafted an Assassin before would like to get in touch, I am more than open to hearing what you have to say, as i am about any other constructive feedback or just generic praise <3. I would like to thank you for reading through my wall of text, and Would greatly appreciate anything anyone has to say about it, THANKS!

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