Tier 1
Initiative (Trait) - Ability cooldowns are reduced by 5 seconds whenever Preservation is triggered.
Hastening (Trait) - Movement and attackspeed are increased by 30% for 10 seconds when triggered.
Fortitude (Trait) - Cognizance is automatically cast on self for free when triggered.
Tier 2
Instil (Q) - If Astral Wind's shield expires, allies are healed for an amount equal to the remaining shield.
Siphon (W) - Heals Rohana or the target of her Restoration for 5% of their maximum health for each enemy hero hit.
Renewal (E) - Heals the target for 50% of the damage absorbed.
Tier 3
Revelation (E) - Increases the target's sight range by 50% and detects invisible enemies for the duration of the ability.
Psi Burst (Active) - Grants an ally 60% movement speed decaying over 2 seconds and makes them unstoppable for 1 second.
Psionic Sentry (Active) - Places a ward of psionic energy at a location. If it detects an enemy hero it detonates causing any nearby enemy heroes to be revealed for 10 seconds.
Tier 4 (See Heroic Abilities)
Tier 5
Phase Hover (Z) - Be able to pass through units even when not mounted.
Psi Disruption (Q) - Enemies that attack a shielded ally deal 10% reduced damage every time they deal damage to them. Up to 50% reduced damage.
Graviton Hole (W) - Enemies are slowed by 30% for 2 seconds after taking damage.
Tier 6
Mass Recall (B) - While channeling hearthstone, allies can channel briefly on Rohana to be linked to her. Once the channeling completes, all linked allies are teleported along with Rohana to the hall of storms.
Amplified Restoration (Q) - While above 80% health, Astral Wind's cooldown is 25% faster and healing and shielding are increased by 50%.
Wisdom of Ancients (E) - While affected by Cognizance, the target and Rohana gain 100 energy/mana and have their health and energy/mana regeneration increased by 100%. This added effect lasts up to 10 seconds.
Tier 7
Insight (See Heroic Abilities)
Retribution (See Heroic Abilities)
Khala's Veil (D): Activate Preservation to release a wave of shielding, shielding allies hit for 30% of their maximum health for 5 seconds. If the shield is broken before it expires, allies become protected for 1 second. (90 second cooldown)
Dual Phase (W): Can cast Disruption again for free within the next 2 seconds.
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