Rokhan by VikingEagle

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Rokhan

By: VikingEagle
Last Updated: May 24, 2021
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Rokhan

Darkspear Shadow Hunter

Finally remembered what my password was. Been awhile since I made one of these, so give any and all feedback. Hopefully the icon don't randomly break this time. Morik updates coming eventually.

Ranged Healer
Health: 1625 (+4%)
Mana: 490 (+10)
Damage: 110 (+4%)
Attack Range: 5.5
Attack Speed: 0.77
Difficulty: Hard


Anti-Mage healer, able to deliver large bursts of healing and lock down high value targets. Has a good deal of utility, but little in the way of direct damage or waveclear.

It would be Vol'Jin, but I wanted someone who did something and lived rather than the alternative.

Edit: Due to passionate criticism, color coding has been removed.

Combat Trait

1
Loa's Blessing
Healing an allied hero or Damaging an enemy hero with a basic ability or heroic ability grants a stack of Loa’s Blessing. Activate to consume all stacks to remove all slows and DoT effects from an allied hero and grant them 2.5 armor and 2% movement speed for 3 seconds for each stack. Maximum of 10 stacks. Cooldown: 45.
2
Sentry Ward
Level 1 Talent - An Invisible ward that reveals the surrounding area, lasts 30 seconds. Health: 100 (+3%). Cooldown: 30.
3
Serpent Ward
Level 1 talent - A serpentine ward that attacks nearby enemies, preferring heroes, for 40 (+4%) spell damage and slows by 15% for 1 second, lasts 30 seconds. Health: 200 (+3%). Attack Speed: 1.25. Cooldown: 10 seconds.
4
Healing Ward
Level 1 Talent - Heals allied heroes around it for 2% of their maximum health each second, lasts 10 seconds. Health: 150 (+3%). Cooldown: 30.
5
Stasis Ward
Level 1 Talent - Places a ward that arms and turns Invisible after 4 seconds. If an enemy enters it’s range while armed, it reveals itself and detonates after 0.75 second delay, stunning all enemies in range for 2.5 seconds. Lasts 30 seconds. Health: 100 (+3%). Cooldown: 30.

Primary Abilities

1
Shadow Mend
Heal a target allied hero for 500(+4%) health, then damage them by 50% of the healing received over 5 seconds. Cooldown: 8. Mana Cost: 50.
2
Hex
Transform an enemy hero into a Frog, silencing them, slowing them by 30%, reducing their attack damage to 1, and setting their attack range to 2 and attack speed to 1.25. However, while an enemy hero is affected by Hex, their basic attacks against heroes reduce the duration of Hex by 1 second and they gain the Frog Leap ability. Base Duration: 3 seconds. Cooldown: 16. Mana Cost: 70.
3
Karma Curse
After a 0.75 second delay, curse all enemy heroes in a small AoE. Whenever a cursed hero takes spell damage, the allied hero that damages them heals for 50% of the damage dealt and the curse is removed. Whenever a cursed hero deals spell damage to an allied hero, they take damage equal to 50% of the damage dealt and the curse is removed. Damage dealt by Rokhan does not remove the curse and allied heroes near Rokhan receive 20% of the healing he does. Curses last 5 seconds. Cooldown: 12. Mana Cost: 60.

Secondary Abilities

1
Frog Leap
Hexed Units only - Jump a forward a short distance, passing over terrain, and your next basic attack after landing strikes immediately. Cooldown: 3.
2
Frog Jab
Level 20 Talent, Hexed units only - Deal 1 damage and Hex a target in melee range, but extend Hex’s duration on you by 2 seconds. If the target is already Hexed, it is cleansed from both you and the target. Hex Duration is shared by you and any targets hit. All Hex's applied this way are cleansed on death. Cooldown: 2.

Heroic Abilities

1
Bad Juju
Target an enemy hero then, after a 2 second delay, deal 120(+4%) damage and inflict a random status effect that lasts for 2 seconds. Activates 4 more times over 8 seconds with infinite range if the first hit is successful, but is a channeled ability. Can be canceled manually. The same status effect cannot be inflicted twice in one cast. Possible status effects: Blind, Silence, Fear, 70% slow, -25 armor. Cooldown: 70. Mana Cost: 85. Passive: Gain all Level 1 talents, all sharing the same cooldown.
2
Big Bad Voodoo
Channel friendly voodoo spirits to heal allied heroes for 120(+4%) health and grant them a random buff every 2 seconds that lasts for 2 seconds over 10 seconds. Rokhan does not receive healing or buffs. Can be canceled. The same buff cannot be granted twice in one cast. Possible Buffs: Protected, Unstoppable, +50% speed, +50% damage, +50% Attack Speed. Cooldown: 90. Mana cost: 100. Passive: Gain all Level 1 talents, all sharing the same cooldown.

Talents

Level 1:

Sentry Ward

Serpent Ward

Healing Ward

Stasis Ward

Level 4:

Mind Flay - Shadow Mend can be used on an enemy hero to deal a 300(+4%) damage, then heal them for 50% of the damage received over 5 seconds. Using Shadow Mend this way reduces its cooldown by 3 seconds and its mana cost by 50%.

My Blade be Thirsty - Basic Attacks against enemy heroes grant one stack of Loa

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