Each basic attack against the same target increases in damage by 10%, to a maximum of 50%. This bonus is lost after attacking a different target or after 3 seconds without being refreshed.
Primary Abilities
1
Shield Bash
Slam the target enemy with your shield, dealing damage andknocking them back. 8 second cooldown.
2
Judgement
Call down a small circle of Judgement on the target location that activates after 1.5 seconds. Lasts 3 seconds after activation. 12 second cooldown.
Enemies that enter an active circle of Judgement are stunned for 1 second.
Enemies that leave an active circle of Judgement take high damage.
3
Steed Charge
Mount a celestial steed, becoming unstoppable for 0.25 seconds and gaining 40% increased movement speedfor 1.5 seconds. Dealing damage or using another ability will cancel the effect. 18 second cooldown.
Heroic Abilities
1
Phalanx
Summon four powerful avatars that will run ahead of you in a line, shoulder to shoulder, slowing enemies they pass through by 30% for 2 seconds. When they reach their maximum distance these avatars will raise their shields, blocking enemy movement for 1.5 seconds. 40 second cooldown.
2
Akarat's Champion
Increase your attack speed by 50% and reset the cooldowns of your basic abilities. While Akarat's Champion is active your basic ability cooldowns refresh twice as fast. Lasts 12 seconds. 70 second cooldown.
i think that one crusader is fine and they shouldn't add any more of the same type just with different abilities.
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