"Somebody called for an exterminator?"
NOTES:
- Rook's main damage comes from
Double Tap and Basic Attacks, which are slow but heavy hitting, similar to Nova's
Anti-Armor Shells.
- Rook specializes in detecting what the enemy team's next action is with
INTEL and well placed
Biosteel Mines.
-
INTEL heavily counters heroes such as Zeratul, Nova, Murky, or sometimes even Abathur as it marks not only their location, but also where they are going.
-
INTEL and
NUCLEAR LAUNCH DETECTED are exceptional for denying enemies from easily taking objectives such as Bosses.
-
Psionic Disruption is great for interrupting heroes like
E.T.C. or
Li Li from range.
- Rook only has ONE Heroic ability that cannot choose different upgrades, unlike
Tracer or even my own concept of
Morgl.
- I wanted Rook's design to be clean, straightforward and efficient, like a true Ghost! Everything from his ability icons to the effects are all exactly aimed for that.
Btw, thx for your comment on Iron Juggernaut! I'll soon release Chromaggus. Be sure to check it out when I'll release him. ;]
The alternate heroic was having permanent stealth that was not broken by Rook's own actions, and after being damaged he would continue in stealth for 1 second, but I figured that could be a level 20 talent no problem and I really, really wanted him to always have a Nuke on him.
Oh, and of course I will check out a nice Chromaggus concept. Gotta love that two headed badass!