Ability Key: Q
Energy Cost: 60
Cooldown: 10 seconds (activates when turret is disassembled or destroyed)
(Available when selecting the Spinning Dizzy talent)
Places a Missile Turret that detects cloaked enemies, has 25% larger sight range and 20% increased attack range. The turret fires missiles that deal 87 (+4%/level) damage that also deal 25% splash damage but cannot attack enemies that are too close to it. Lasts until disassembled or destroyed. Can only have 1 turret active.
Stats:
HP: 750 (+4%/level)
Attack Damage: 75 (+4%/level)
Attack Range: 7.5 (minimum range: 3)
Attack Speed: 1
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