1.
Generous Baron: Quest: Gather 25 regen globes.
Reward: Increase all healing done to allies 10%.
Sharpened Cutlass: Melee basic attack damage increased by 100%.
Brawler: Duration of all crowd control on self reduced by 25%.
Ebon's blessing: Quest: Destroy all front line enemy forts.
Reward: Increase movement speed and damage by 5%.
4.
Shot in the Dark: Quest: Get the reduced cooldown bonus on Quick Shot 5 times.
Reward: Quick Shot damage increased by 40%.
Floodwalker: Basic abilities recharge 100% faster while slowed.
Skull and Crossbones: Allies deal 10% bonus damage to stunned or rooted targets.
Gentle Mist: Quest: Restore 2000 health with fog patches.
Reward: Fog patch now restores 1.25% max health per second.
7.
Eyes in the storm: Activate to reveal enemy heroes for 5 seconds. 20 second cooldown.
Marksman: Quest: Hit 10 quick shots without missing or dying.
Reward: Quick Shot cooldown reduced by two seconds.
Extra bandages: A second hero can use medical supplies, but they receive 50% healing.
Explorer: Gain 20% armor when on the half of the map closer to enemy core.
13.
Heavy Air: Reduce the cooldown of fog patch by 2 seconds.
Future King: Quest: Participate in 5 hero kills and 1 fort destruction.
Reward: Gain 10 armor and 10% basic attack damage.
Rainwell: All allies have healing well cooldowns permanently reduced by 50%, and healing increased by 50%.
Gold Leaf Bullets: Quick SHot can now effect mercenaries, and deals 200% extra damage.
16.
Sniper Rifle: Increase Quick shot range by 1.5, and basic attack range by .5.
Tracking Bullets: Basic attacks reveal enemy heroes for 4 seconds.
Ammo cache: Allies healed by medical supplies have cooldowns reduced by 2 seconds.
Royal Baron: 4 range. Allies heal 30 per second.
20.
Slippery Rain: Must have picked Rolling Fog. Enemies cannot mount.
heir to the Crown: Gain 10 armor and 10% damage for each dead ally.
Sea Hunter: Enemy heroes who are revealed lose 20 armor.
Ship's Cannons: Choose an circular area with a radius of 10 within 20 units away from the edge of the map. Every second, deal 300 damage to a random enemy hero in the area. Lasts 10 seconds. 120 second cooldown.
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