Tier 1/Lvl 1
(1) Q - Using Burning Blade while having 2 charges will cause your next use to deal 50% more damage.
(2) Q - [Quest]
Hitting heroes with your Burning Blade will increase its damage by 5 up to 70.
Your targets will be
Slowed by 25% for 2 seconds after hitting 14 heroes.
(3) W - Increase the duration of Wind Walk by 1 second.
Tier 2/Lvl 4
(1) D - Increase the range of Focused Strike by 35%.
(2) D - Focused Strike now generates 2 stacks of Burning Blade.
(3) W - You are immune to slows during Wind Walk.
Tier 3/Lvl 7
(1) Healing Salve (60 seconds) - Activate to heal 40% of your max health over 30 seconds. The cooldown is reset when using the fountain.
(2) W - Heal for X health per second while invisible.
(3) Basic attacks heal you for 15% of the damage dealt.
Tier 4/Lvl 10
Bladestorm
60 sec cooldown
Causes a blade storm of destructive force around the Blademaster, making him Unstoppable if he has over 50% of his life and dealing damage to all nearby enemies.
His attacks count as Basic Attacks, applying focused strikes to his closest enemy while moving with 75% movement speed. Lasts 5 seconds.
Mirror Image
60 sec cooldown
Produce 3 controllable copies of the Blademaster, dealing 25% of his damage and mirroring his Basic Abilities and Focused Strikes. Lasts 8 seconds.
Tier 5/Lvl 13
(1) E - Wind walk will automatically activate when hit by any control impairing effect during Anticipation. This effect has a separate 80 second cooldown.
(2) W - Hitting a focused strike while Wind Walk is active will cause you to take 50% reduced ability Damage for 2.5 seconds.
(3) Basic attacks deal 50% damage in a cone in front of you.
Tier 6/Lvl 16
(1) Activate to cause your focused strikes to reset the cooldown of Wind walk for 5 seconds. 80 second cooldown.
(2) Burning blade additionally deals 6% of the Hero
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