Saurfang by uparrow

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Saurfang

By: uparrow
Last Updated: Dec 20, 2016
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Saurfang

Deathbringer of the Scourge

Melee Warrior
Health: High
Health Regeneration: Average
Mana: Average
Mana Regeneration: Low
Attack Damage: Average
Attack Speed: Low

Combat Trait

1
Blood Shield (D)
Trait

Ability Damage dealt to enemies grants a Shield equal to 5% of the damage dealt that lasts for 3 seconds. Shield amount doubled from Ability Damage dealt to enemy Heroes.

Primary Abilities

1
Heart Strike (Q)
Mana:
Cooldown: 7 seconds

Empower your next Basic Attack to deal bonus Ability Damage equal to 9% of your target's maximum Health. Damage increased by 100% against Heroes.
2
Blood Boil (W)
Mana:
Cooldown: 10 seconds

Boil the blood of the living, dealing very high damage evenly split among nearby enemy Minions, Mercenaries, and Heroes.
3
Blood Link (E)
Mana:
Cooldown: 14 seconds

Link an allied Hero to you, transferring 25% of their damage taken over the next 3 seconds to you. Damage taken this way ignores Blood Shield.

Secondary Abilities

1
Death's Advance (#)
Mana:
Cooldown: 45 seconds

Activate to break all Roots and Slows on you and increase your Movement Speed by 15% for 4 seconds.
2
Death Strike (#)
Mana:
Cooldown: 30 seconds

Consumes your Blood Shield to deal 50% of its amount as damage to the target and heal you for 25% of its amount.
3
Hardened Skin (#)
Cooldown: 60 seconds

Activate to reduce damage taken by 75% for 4 seconds.
4
Bolt of the Storm (#)
Cooldown: 40 seconds

Activate to teleport to a nearby location.

Heroic Abilities

1
Call Blood Beast (R)
Heroic Ability

Mana:
Cooldown: 90 seconds

Summon a Blood Beast at your location to chase the target for 7 seconds. The Blood Beast has moderate Health, has moderate Basic Attack Damage, has low Attack Speed, and deals low damage to nearby enemies each second.
2
Mark of the Fallen Champion (R)
Heroic Ability

Mana:
Cooldown: 60 seconds

Mark the target for 5 seconds, causing them to take moderate damage whenever Saurfang deals damage to an enemy Minion, Mercenary, or another Hero for the duration.

Talents

Level 1
Blood of the Fallen (D)
(!) QUEST: Gathering a Regeneration Globe increases Shield amount granted by Blood Shield by 0.25%, up to 5%. (!) REWARD: After collecting 20 Regeneration Globes, increase Blood Shield's duration by 2 seconds.
Blood Presence
Increases your maximum Health by 2% for each enemy Hero near you, up to 10%.
Blood Magic
(!) QUEST: Kill 15 Minions with Heart Strike. (!) QUEST: Hit 30 Heroes with Blood Boil. (!) QUEST: Transfer a high amount of damage to you with Blood Link. (!) REWARD: Completing s Quest increases your Ability Power by 1%. Completing all the Quests increases your Ability Power by 7%.

Level 4
Anti Magic Shell (D)
Blood Shield reduces Ability Damage taken by 15%.
Icebound Fortitude (D)
Blood Shield reduces Basic Attack Damage taken by 25%.
Forbidden Healing (D)
Healing effects on you increased by 50% while Blood Shield is active.

Level 7
Infested Wound (Q)
Heart Strike Slows the target by 60% fading over 3 seconds.
Blood Scent (W)
Blood Boil Reveals enemies hit for 3 seconds. Also passively Reveals enemy Heroes at or below 10% maximum Health to you.
Lesser Link (E)
Blood Link passively affects nearby allied Minions and captured Mercenaries, but does not transfer the damage to you.
Death's Advance (#)
Activate to break all Roots and Slows on you and increase your Movement Speed by 15% for 4 seconds.

Level 13
Bloodworms (D)
Blood Shield spawns a Bloodworm that follows you. When Blood Shield breaks or expires, the Bloodworm burst healing you for 25% of the Shield's amount.
Blood Plague (W)
Blood Boil reduces damage dealt from enemy Heroes hit by 15% for 2 seconds.
Bound by Blood (E)
Blood Link grants Resistance, reducing all damage you take by 25% for 3 seconds.
Death Strike (#)
Consumes your Blood Shield to deal damage to the target and heal you for a portion of its amount.

Level 16
Heart Cleave (Q)
Heart Strike splashes 100% of its damage to nearby enemies.
Seething Blood (W)
Blood Boil deals 3% of the target's maximum Health as damage each second over 3 seconds. Damage dealt this way does not contribute to Blood Shield.
Strength of Blood (E)
Blood Link increases your and your target's damage dealt by 25%.
Seeing Red
Enemy Heroes near you at or below 25% maximum Health reduce the cooldown of your Basic Abilities by 0.5 seconds every second.

Level 20
Call Blood Pack (R)
Call Blood Beast summons two additional Blood Beasts that chase up to 2 targets near the original target. If there are no targets available, the Blood Beasts will chase the original target.
Mark of the Deceased Hero (R)
Mark of the Fallen Hero applies Vulnerable to the target, increasing all damage taken by 25% for the duration, and reduces their Attack Speed and Movement Speed by 15%.
Hardened Skin (#)
Activate to reduce damage taken by 75% for 4 seconds.
Bolt of the Storm (#)
Activate to teleport to a nearby location.

Skins

Classic Saurfang (Default)


Master Saurfang (Master)


Infested Saurfang (Epic)


Varok Saurfang (Legendary)

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