See All Fortunes:
Glimpse of Fortunes targets enemy heroes in addition to minions, but the duration is reduced to 3.5 seconds.
Give in to False Despair:
Illusions of Fate stuns instead of giving blindness, but the mana cost increases by 5 per second and the cooldown increases by 15 seconds.
Hidden from Friends:
Fortune Revealed prevents the allies of the target from seeing the target or from having the target's area revealed to them for the duration.
Coincidences?:
Fortunate Attacks has +25% Chaining Distance and can chain an infinite number of times. Each chain increases the distance of the next chain by 5%, stacking up to +30%. Each target can only be chained to 3 times per initial attack.
Well, a melee minion has 990 HP, and 15 • 25 is 375, so it wouldn't kill them. A wizard minion has 495 HP, and a ranged has 660. And I didn't mean for all revealed targets to be affected--only ones who are so because of the ability itself, I'll clarify this in the text.
That's a cool idea, I'll definitely make sure to add that!
How does 12 armour sound?
Yeah, I'm never really sure about numbers, so any feedback/suggestions is greatly appreciated.
Thank you :)