Selendis by skyrider31

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Selendis

By: skyrider31
Last Updated: Jul 14, 2017
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Selendis

High Executor

Fiercely loyal to her race's ideals, completely dedicated and focused beyond any mere human capacity. She now arrive to the nexus to guide her team to victory.

A melee support hero. Her Q and W ability functions like Leoric's drain hope.

Combat Trait

1
Unity
Passive
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Gains 5 armor per allied near Selendis, up to 20 armor.

Primary Abilities

1
Q: Defensive link
Cooldown: 10 seconds
Mana: 60
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Create a link to an allied hero within range, healing allied hero and Selendis for 540(+4% per level) Health while redirecting 25% damage taken by allied hero to Selendis over 6 seconds. Cannot be cast on self. Cooldown starts once casted.
2
W: Offensive Link
Cooldown: 10 seconds
Mana: 60
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Create a link to an enemy hero within range, dealing 150(+4% per level) damage while redirecting 25% damage taken by Selendis to linked enemy hero over 6 seconds. Reveal linked enemy while link is active. Cooldown starts once casted.
3
e: Jolt
Cooldown: 25 seconds
Mana: 80
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Stun a hero for 2 seconds but grants the hero 50 armor for the duration.

Secondary Abilities

1
Cleanse
Cooldown: 60 seconds
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Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
2
Storm Shield
Cooldown: 60 seconds
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Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

Heroic Abilities

1
R: Equalizer
Cooldown: 100 seconds
Mana: 100
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Balance the current health between an allied hero and enemy hero affected by defensive link and offensive link respectively. Can only be use if there is an active Defensive Link and Offensive Link.
2
R: Executioner's Will
Cooldown: 60 seconds
Mana: 90
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After 0.5 seconds, Selendis charges in a straight line to a target location. If this hits an enemy hero, deal 225(+4% per level) damage, stun for 0.5 seconds and remove all beneficial effect from the enemy hero and is transfer to Selendis instead, effects gained will last for 4 seconds.

Level 1 talents

Stand Strong: Redirect 40% damage taken by allied hero instead and Selendis gains additional 10 armor for the duration.
Shielded Will: Defensive Link now grants 120(+4% per level) shield until it expires.
Weak Feat: Slow enemy movement by 10%.

Level 4 Talents

We Move as One: Increase movement of allied hero and Selendis by 15%.
Weak Hand: Slow down target basic attack speed by 10%.
Weak Mind: Decrease target ability power by 10%.
Serenity : Increase health regeneration by 125% to Selendis and nearby ally heroes when out of combat.

Level 7 Talents

Psionic Projection: Increase Defensive Link and Offensive Link range by 30%.
Cleanse: Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
Stand Strong: Activate trait to immediately gain 20 armor, lasting for 4 seconds. 120 seconds cooldown.

Level 13 Talents

Static Shock: Reduce Jolt cooldown to 9 seconds, stun to 1 second and remove armor bonus. Can only be use on enemy heroes instead.
Take a Break: Increase armor to 75 if used on an allied hero.
Easy Target: Decrease armor to 25 if used on an enemy hero.
Executioner: Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.

Level 16 Talents

Steadfast: While below or at 25% health, increase healing of Defensive Link by 60%.
Rewarding Presence: If Defensive Link lasted for its full duration, heal allied hero and Selendis for 10% of manimum health.
Taste of Your Own Medicine: Increase damage redirected to enemy to 40%.
The Weak Link: Allied hero's basic attack that attacks linked enemy would heal for 3% of their maximum health.

Level 20 talents

Inequality: Equalizer now grants allied hero 25 armor and increase movement speed by 25% while enemy hero movement speed is slow for 25% and becomes vulnerable, receiving 25% more damage for 3 seconds.
Execute: Selendis is now unstoppable while charging and roots the first enemy she hits for 1 seconds. If the target dies within 1.5 seconds, Executioner's Will can be cast for a second time within 8 seconds for free.
Storm Shield:Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Open Minded: Defensive Link and Offensive Link can be cast again for free within 4 seconds, which are 70% effective. Cannot be cast on the same target.

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