Selin Fireheart by CatScam

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Selin Fireheart

By: CatScam
Last Updated: Nov 28, 2015
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Selin Fireheart

The Felblood Elf

Selin Fireheart is the first boss of Magisters' Terrace. 

Role: Melee Warrior.

HP: 710 HP (+125)

HP Regen: 1.5 (+0.25)

Fel Energy: 200

Attack: 35 (+8)

Attack Speed: 1.00

Combat Trait

1
Fel Energy
Instead of mana, Selin Fireheart uses Fel Energy. You gain Fel Energy from using your basic abilities. Level 1 talent determines what Fel Energy does.

Primary Abilities

1
Drain life
Channel a beam on a target causing 160 (+40) damage over 4 seconds healing you for the amount of damage dealt. Gain 40 Fel Energy over the channel. 
10 second cool down.
2
fel explosion
Explode dealing 120 (+25) in an area around you. Gain 30 Fel Energy. 
10 second cool down.
3
Fel Crystal
Summon a Fel Crystal to an area giving you vision. As long as you are near the Fel Crystal, you gain 10 Fel Energy per second. Only one Fel Crystal can be on the battlefield at a time. 
12 second cool down.

Heroic Abilities

1
my hunger knows no bounds
Channel Fel Energy from a near by Fel Crystal for 2 seconds causing you to grow in size. After channel is complete, you gain 50% damage to your basic attack. In addison, your Fel Energy is overflowing causing you to cast Fel Explosion every 2 seconds for the duration. Lasts 10 seconds. 
90 second cool down. 
10 second cool down if interrupted during channeling.
2
I am a god
Passive: Permanently increases your maximum health by 50%

Active: You become invincible for 3 seconds. 
30 second cool down.

talents

Level 1
Fel Overload (Trait): When you reach max Fel Energy, you cast a Fel Explosion depleting all Fel Energy. Also, lowers your max Fel Energy by 50
Fel Shield (Trait): For every point of Fel Energy you gain, you gain 0.2% damage reduction. When you are hit, you lose 25 Fel Energy.

Level 4
Empowered Crystal: Empowers your Fel Crystal increasing vision and Fel Energy gained by 20%. in addition, your Fel Crystal's health is increased by 200%.
Decaying Drain: Slows the affected target of Drain Life by 20%.
Fel Heal (Active): Heals you over 5 seconds for 2(+0.5) health for each Fel Energy you have. 60 second cool down.
Envenom (Active): Activate to poison an enemy Hero, dealing 506.88 (+0.44 per level) damage over 10 seconds. 60 second cool down.

Level 7
Giant Killer: Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
Drain Hope: Increases the damage done by Drain Life by 50%, but decreases the healing done by 50%.
Drain Soul: Increases the healing done by Drain Life by 25%, but decreases the damage done by 25%.
Fel Shards: Allows you to have 2 Fel Crystals on the Battle Field. 

Level 10
My Hunger Knows No Bounds
I Am A God

Level 13
Forceful Explosion: Increases the radius of Fel Explosion by 50%
Concentrated Explosion: Increases the damage done by Fel Explosion to a single target by 50%. For each additional target hit, it's power is decreased by 25% up to 3 times.
Explosive Coating: Gain a shield for 10% of your maximum health for 3 seconds when you use Fel Explosion. If the shield is depleted before it wears off, it explodes again for 50% the normal damage.

Level 16
Mobile Drain: You are now able to move while channeling Drain Life, but only at 50% normal speed.
Fel Empowered Attack: Gain 5 Fel Energy everytime you basic attack.
Explosive Crystal: When you cast Fel Explosion, your Fel Crystal also cast one for 50% of the damage dealt.
Blood for Blood: Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.

Level 20
Endless Hunger: Increases your attack speed by 50% while under My Hunger Knows No Bounds, and increases the duration by 4 seconds.
False God: Increases the passive max health gained from I Am A God to 75%. Increases the active invincibility by 1 seconds.
Crystal Loyalty: Your Fel Crystal(s) now follow you. 
Bolt of The Storm: Activate to teleport to a nearby location.

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bmak_try (2) | November 23, 2015 12:32pm
Neat concept! look forward to seeing it mature
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