Songstress's Dream: |
Quest: Gather Regeneration Globes to increase Seraphine's Mana Regeneration by 0.1 per second, up to 2 per second. Reward: After gathering 20 Globes, increase your maximum Mana by 350 and gain permanent 10% bonus Spell Power. |
Soothing Aura: | Increase the Shield of Surround Sound by 5% per allied hero in its radius. |
Melodic Melody: | If High Note hits an enemy hero reduce its cooldown by 6 seconds. |
Echoing Lullaby: | Beat Drop Sleeps enemies for 2 seconds after its immobilization expires. |
Rhapsody of Empowerment: |
Quest: Shield or Heal 5,000 damage with Surround Sound. Reward: After Shielding or Healing 5,000 damage with Surround Sound, reduce its cooldown by 4 seconds. |
Preliminary Restoration: | Allies effected by Surround Sound gain bonus 10% Attack Speed and 10% Spell Power for 2 seconds. |
Unyielding Cadence: |
Cooldown: 80 seconds ___________________________________________________________________________________________ Activate to give an allied hero Unstoppable. Cannot be used on Seraphine. Unyielding Cadence is lowered by 5 seconds for every time you Shield an allied hero. |
Harmonic Overdrive: | High Note gains an additional charge and its cooldown is reduced by 2 seconds. |
Eclipsing Safeguard: | Enemies who auto-attack allies effected by Surround Sound have their Attack Speed and Spell Power reduced by 20%. Lasts 4 seconds after not hitting targets with Surround Sound. |
Harmonic Sweep: | Beat Drop leaves a trail of harmonic melodies that deals 88 damage a second and reveal enemies for 5 seconds. The trail lasts 3 seconds. |
Sonic Tempo: | Upon reaching maximum stacks of Echo, Seraphine gains 30% bonus movement speed as long as the Echo is active, this bonus decays over 4 seconds after use. |
Harmony's Sanctuary: | While 3 or more heroes (excluding Seraphine) are under the effects of Surround Sound, Seraphine cannot be Stunned or Silenced for the duration of Surround Sound. |
Harmonic Fusion: | Whenever an allied Hero gains 4 Note stacks, your next Surround Sound's healing and shielding is increased by 10%, up to 40%. |
Echoing Crescendo: | Whenever High Note Echoes, cast it a third time, dealing 50% bonus damage. |
Resonant Shockwave: | Increase Beat Drops slow to 80%, every enemy hero hit by Beat Drop reduces its cooldown by 1.25 seconds. |
Symphonic Ascendance: | Encore restores 210 health to allies in its path. Every hero hit by Encore reduces its cooldown by 15 seconds. |
Rapture of Echoes: |
Harmony's Crescendo can Echo, gain an additional charge of Harmony's Crescendo. The effects of Harmony's Crescendo can stack up to 2 times. |
Crescendo's Haven: | Allies effected by Surround Sound (Excluding Seraphine) are Unstoppable for 1.25 seconds. |
Hextech Resonance: | Whenever you cast an ability, gain a stack of Hextech Resonance. Casting an ability with 2 stacks causes the ability to cast thrice, removing all stacks of Hextech Resonance, and giving you full stacks of Echo. Casting an ability twice in the chain, Echoes excluded, removes all stacks for no effect. |
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