Tier 1
High Alert - Whenever an enemy hero gains stacks of
Wanted, they are Revealed for
1 second per stack of
Wanted gained. Enemies with
10 stacks of
Wanted are permanently Revealed.
On Patrol - Sergeant Sally moves
10% faster while mounted than other heroes. Additionally, when she dismounts all enemy heroes within a medium range of her are Slowed by
10% for
5 seconds.
Nexus "Donuts" - Sergeant Sally receives
50% more health and Mana from
Regeneration Globes, and they reduce her active basic ability cooldowns by
2 seconds.
Tier 2
Bounty Collection - Whenever Sergeant Sally earns a takedown, she is healed for
55 (+4% per level) health and restores
20 Mana for each stack of
Wanted the enemy hero had.
In Pursuit - If
Riot Barrier's bonus effect triggers on at least
5 stacks of
Wanted, Sergeant Sally gains
15% increased movement speed for
5 seconds.
Request Backup - Allied heroes move
30% faster while moving toward an enemy hero affected by
Imprison.
Tier 3
Excessive Force -
Quest: Upon casting
Detaining Strike on an enemy hero, gain
1 stack for each stack of
Wanted on them.
Reward: After gaining
50 stacks,
Detaining Strike also deals
14 (+4% per level) more damage per stack of
Wanted on its target.
Reckless Assault - Increase the damage of
Riot Barrier's detonation to
40% of the initial shield.
Nightstick - Sergeant Sally's basic attacks deal
20% more damage, and every third basic attack on the same enemy stuns them for
0.25 seconds.
Tier 4
Aggressive Arrest - See above.
Alarm-o-Bot - See above.
Tier 5
Witness Protection -
Imprison can be used on allied heroes. It has no delay and lasts for
1 second when used this way.
Gnomish Blinding Spray - When
Riot Shield detonates, it also Blinds affected enemy heroes for
1.75 seconds.
Riot Buster - Being Blinded, Silenced, or Stunned grants Sergeant Sally Unstoppable for
1.5 seconds and resets the cooldown on
Riot Shield. This effect has a
40 second cooldown.
Tier 6
Crowd Pummeler - Detaining Strike chains to
1 additional target per
2 stacks of
Wanted on the initial target, dealing
70 (+4% per level) damage and Slowing them by
25% for
2 seconds.
Defensive Expertise - If
Riot Barrier's detonation hits at least
3 enemy heroes, reduce its cooldown by
4 seconds.
Parole -
Imprison also reduces the Armor of its target by
25 for
1.5 seconds after its Stasis ends.
Tier 7
Plant Evidence -
Aggressive Arrest also sets its target to
10 Wanted stacks.
Informant Network -
Alarm-o-Bot now has global range.
Alarm-o-Bots will walk to the target location, and activate
4 seconds after reaching it. Additionally, the maximum amount of
Alarm-o-Bots is increased to
5.
Dead or Alive -
Wanted stacks are no longer lost on death
(the affected hero's death or Sergeant Sally's death).
Law and Order - Sergeant Sally's basic ability cooldowns recharge
4% faster for each stack of
Wanted currently active, up to
100% maximum.
Yeah, I wasn't thinking what I had actually written down for Law and Order so it's balanced around wording it doesn't actually have... Thanks for pointing that out, I'll be sure to buff it when I make another set of changes.