Now, when I say pointless, I don't mean that it's useless. It basically does the same job as the old version, only with an additional step and lacking the ability to spread very far. I think it takes way from what made the original version so fun to use without really making it any more intuitive or useful. So I'm proposing a new version that holds the infectious nature of the original version while providing a hopefully improved take on the interaction of the new version, while also acting as a good source of Sustained group damage.
Primary Abilities
1
Shadow Dagger
Mana Cost: 50
Cooldown: 12 Seconds
Deals 29 damage and an additional 148 damage over 2.5 seconds. Each time Sylvanas deals damage to a target effected by Shadow Dagger's poison, the poison duration will be reset and will spread to a random unaffected enemy nearby.
Potential Talents (In no particular order)
- Can spread to targets below 1.5 seconds of duration, refreshing both.
- Spreads to 2 targets and applies initial damage when attacking a target with 3 stacks of Banshee's Curse.
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