Shaffar by affekopp

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Shaffar

By: affekopp
Last Updated: Dec 3, 2015
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Shaffar

Nexus-Prince

Role: Melee Assassin

HP: 810 HP (+150 per level)
HP Regen: 1,89 (+0,32 per level)

Mana: 500 (+10 per level)
Mana Regen: 3 (+0,098 per level)

Attack Damage: 28 (+10 per level)
Attrack Speed: 1,35

Combat Trait

1
Void Zone
18 seconds cooldown

Create a Void Zone on target and your current location. After 1,5 seconds, everything inside switches places.

Primary Abilities

1
Arcane Lance
9 seconds cooldown
40 Mana

Thrust an Arcane Lance in target direction, dealing [damage] and slowing enemies by 20% for 2 seconds.
2
Cheap Shot
12 seconds cooldown
50 Mana

Deal [damage] and stun target enemy for 1 second. Each consecutive Basic Attack against the same target, increases the duration by 0,1 seconds, to a maximum of 2 seconds.
3
Transference
14 seconds cooldown
50 Mana

Debuff an enemy Hero, so that everytime this Hero gets a buff or gets healed, it is transferred to Shaffar. Does not apply for Heroic Abilities. Lasts 3 seconds.

Heroic Abilities

1
Ethereal Beacon
50 seconds cooldown
100 Mana

Create 2 Ethereal Beacons, that surround you. Beacons jumps to enemy Heroes, who came in contact with them, dealing [damage] over 4 seconds to them and nearby enemies. Last 10 seconds.
2
Nether Trap
40 seconds cooldown
60 Mana

Place an invisible Stasis Trap on target location, that persists for 25 seconds. Enemy Heroes who walk through it, trigger it, stunning them for 2 seconds and dealing [damage]

Talent Ideas

Tier1 (1)
-Improved Arcane Lance: Increase the range and damage by 25%.
-Void Strike: Deal [damage] to all enemies hit by the Void Zone.
-Regeneration Master
-Seasoned Marksman

Tier2 (4)
-Extented Lance: Link the Lance to the last enemy hit for 2 seconds, dealing [damage] per second, to them and enemies inbetween.
-Emergency Transfer: If no heal or buff was transfered, drain [health] from the target.
-Danger Zone: Increase the radius of Void Zone by 25%.
-Focussed Attacks
-Envenom

Tier3 (7)
-Unfair Trade: For each buff or heal transfered, deal [damage] to the target.
-Cheaper Shot: Consecutive Basic Attacks also increase the damage by 5%, to a maximum of 50%.
-Follow Through
-First Aid

Tier4 (10)
-Ethereal Beacon
-Nether Trap

Tier5 (13)
-Piercing Power: Each enemy hit, increases the damage of Acance Lance to the next enemy by 10%.
-Speedwalk: Activate to teleport a short distance with each step for 3 seconds. (Shaffar version of Sprint)
-Nether State: Enter a Nether State, becoming invurneable for 3 seconds and decrease your movement speed by 75%. You can't use Abilities or
Basic Attacks while active (Shaffar version of Ice Block)
-Giant Killer

Tier6 (16)
-No Escape: Enemy Heroes, that were once inside the Void Zone, cannot leave it.
-Kidney Shot: Increase the initial stun to 1,5 seconds and the maximum stun to 2,5 seconds.
-Reverse Transfere: While Transference is active, 15% of the damage you take is transfered to the target. (cannot exceed 30% of your total health)
-Berserk

Tier7 (20)
-Second Chance: Increase damage by 25% and gain a second charge.
-More B(e)acon: Create 3 Beacons and Beacons can jump up to 2 times.
-Bolt of the Storm
-Nexus Blades

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