Shandris Feathermoon by MindOfTheSwarm

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Shandris Feathermoon

By: MindOfTheSwarm
Last Updated: Aug 16, 2019
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Shandris Feathermoon

General of the Sentinel Army

Shandris is one of the most loyal warriors in Tyrande Whisperwind's employ. A fearless archer and huntress, Shandris stood by Tyrande's side through the millennia of solitude that kept her away from her love, Malfurion. Shandris came to lead a cadre of Sentinels known as the Shadowleaves. Now she enters the Nexus ready to defend her allies.

HEALTH 1,155 (+4.0%)
REGEN 3.45 (+4.0%)
FOCUS 100
REGEN 3 (Each auto attack restores 1 additional Focus)
ATK SPEED 2 PER SECOND
DAMAGE 65 (+4.0%)

Combat Trait

1
Disengage [D]
Leap backwards. Cooldown 30 Seconds.

Primary Abilities

1
Arcane Shot [Q]
A quick shot that deals 100 damage to the first target it hits. This ability has no cooldown. Costs 15 Focus
2
Aimed Shot [W]
Take aim for 2.5 seconds and fire a high damaging shot at your target, dealing 350 damage. Ability can be cancelled by recasting early. Cooldown 12 Seconds. Costs 20 Focus
3
Steady Shot [E]
Fire a low damage shot after 1.5 seconds that deals 60 damage and restores 10 focus. Can move while channeling. This ability has no cooldown.

Secondary Abilities

1
Serpent Sting [1]
Fire a poison tipped arrow at an enemy, dealing 150 damage over 15 sec. Cooldown 12 Seconds.
2
A Murder of Crows [1]
Summons a flock of crows to attack your target, dealing 100 damage over 10 sec and revealing them for the duration. If the target dies while under attack, A Murder of Crows' cooldown is reset. Cooldown 60 Seconds.
3
Explosive Shot [2]
Fire an explosive shot at your target. After 3 sec, the shot will explode, dealing 120 damage to all enemies within range of the explosion.
4
Exhilaration [2/3]
Heal yourself for 30% of your maximum health. Cooldown 120 Seconds.
5
Camouflage [2/3]
Gain stealth for 60 sec. While camouflaged, you will heal for 2% of maximum health every 1 secs. Attacking or taking damage will break the effect. Cooldown 60 Seconds.
6
Aspect of the Cheetah [2/3/4]
Increases your movement speed by 90% for 3 sec, and then by 30% for another 9 sec. Cooldown 180 Seconds
7
Trueshot [2/3/4]
Immediately reset the cooldown of Aimed Shot and gain 30% attack speed for 15 seconds. Cooldown 180 Seconds.
8
Piercing Shot [2/3/4]
Fire a shot that deals 200 damage to your target and 45% damage to all enemies between you and your target. Cooldown 30 Seconds.
9
Double Tap [2/3/4/5]
Your next Aimed Shot will fire a second time instantly at 100% power without consuming Focus, or your next Rapid Fire will shoot 100% additional shots during its channel.

Heroic Abilities

1
Rapid Fire [R]
Shoot a stream of 10 shots at your target over 3 sec, dealing a total of 550 Physical damage. Each shot generates 1 Focus. Cooldown 40 Seconds.
2
Barrage [R]
Rapidly fires a spray of shots for 3 sec, dealing 300 Physical damage to all enemies in front of you. Usable while moving. Cooldown 60 Seconds

Talents

TIER 1

Master Marksman: Causes your Aimed Shot to reduce the Focus cost of your next Arcane Shot by 100%. Can stack 2 times.

Serpent Sting: Fire a poison tipped arrow at an enemy, dealing 150 damage over 15 sec. Cooldown 12 Seconds.

A Murder of Crows: Summons a flock of crows to attack your target, dealing 100 damage over 10 sec and revealing them for the duration. If the target dies while under attack, A Murder of Crows' cooldown is reset. Cooldown 60 Seconds.


TIER 2

Careful Aim: Causes your Aimed Shot to deal 50% additional damage to targets above 80% health, or below 20% health.

Volley: Your auto attacks have a 10% chance to rain down additional arrows on all enemies within a small area of your target dealing 100 damage over 5 seconds.

Explosive Shot: Fire an explosive shot at your target. After 3 sec, the shot will explode, dealing 120 damage to all enemies within range of the explosion. Cooldown 30 Seconds


TIER 3

Trailblazer: Your movement speed is increased by 30% anytime you have not attacked for 3 seconds.

Exhilaration: Heal yourself for 30% of your maximum health. Cooldown 120 Seconds.

Camouflage: Gain stealth for 60 sec. While camouflaged, you will heal for 2% of maximum health every 1 secs. Attacking or taking damage will break the effect. Cooldown 60 Seconds.


TIER 4

Rapid Fire

Barrage


TIER 5

Aspect of the Cheetah: Increases your movement speed by 90% for 3 sec, and then by 30% for another 9 sec. Cooldown 180 Seconds.

Trueshot: Immediately reset the cooldown of Aimed Shot and gain 30% attack speed for 15 seconds. Cooldown 180 Seconds.

Piercing Shot: Fire a shot that deals 200 damage to your target and 45% damage to all enemies between you and your target. Cooldown 30 Seconds.


TIER 6

Posthaste: Disengage now removes slows and roots, and increases your movement speed by 50% for 4 seconds. This effect does not stack with Aspect of the Cheetah.

Lock and Load: Your ranged auto attacks have a 5% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.


TIER 7

Lethal Shots: Your Arcane Shot has a 20% chance to reduce the cooldown of your ultimate ability by 5 seconds.

Forest Huntress: Increase your basic attack speed by 40% and range by 2. Auto attacks regenerate 1 additional Focus.

Double Tap: Your next Aimed Shot will fire a second time instantly at 100% power without consuming Focus, or your next Rapid Fire will shoot 100% additional shots during its channel. Cooldown: 60 Seconds

NOTES

This character represents the marksman build from WoW. Using Focus as her resource instead of mana. This makes resource management more important as you can risk running out of Focus at inconvenient times. Her play style is one of steady sustained damage with the ability for high burst at times when it is needed. However, once a burst of damage has been executed she must regenerate her Focus before she can do so again. This makes her risky as, although her damage is very high, a wasted burst could leave your team at a disadvantage. She has a very large number of secondary abilities, but they conflict with other useful talents and she can only have a maximum of five as they also share talent tiers. This makes choosing the correct talents important and require good knowledge of team compositions and maps.

Her requirement to channel abilities can also put her at risk from enemy ganks and heavy cc. This makes her ultimately a hard character to use but a very rewarding one in the right hands.

*Also she cannot regain focus from healing wells and only generates Focus passively and from her attacks and abilities. Hearthing also will regenerate her Focus to full.

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