1
(Def) Moon Armor: Increases the armor and spell armor of Shandris and her summons by 5
(AA) Shadowleaf Bow: +10% AA speed and range.
(Use) Mooncloth Bandage: Use on Shandris' summons to have them heal themselves for 75% health over 4sec.
4
(D2) Natural Leader: Generalship now grants 15 armor and also applies to Shandris' summons.
(D2) Leading by Example: Generalship now also affects Shandris
(D2) To Lead is to Follow: Generalship now also granted to all nearby allied heroes.
7
(Q) Scouting Party: Now summons two units.
(W) Focused Fire: Every AA against heroic targets increases Aimed Shot dmg by 0.2%.
(Use) Eyes of the Forest: Vision range gradually increased to 35% when in bush, gradually diminishing when leaving. Use to grants vision of every bush for 4 sec. 40 sec CD
10
(R1) Kill Shot
(R2) Suppressive Fire
13
(AA+) The Shadowleaves: +5% move and AA speed for Shandris and her summons.
(Q) Strength of the Moon: Increases the health of Shandris' summons by 20%
(D1) Soothing Shade: Health and mana regeneration is increased by 50% while invis/stealthed.
16
(Q) Hippogryph Rider: Now summons a flying Hippogryph Rider that has +10% move speed, attack range and dmg, but no longer Shadowmelds.
(W) Penetrating Shot: Aimed Shot now penetrates the first target hit.
(D1) Elune's Grace: Shandris takes 5% less damage when stealthed/invis and evades the first 2 sources of dmg after being revealed
20
(R1) A Generals Vengeance: Increase dmg% and reduce CD by 10. If Kill Shot gets a kill its CD resets.
(R2) Artillery Strike: Now also fires two penetrating glaives at target location ministunning targets and dealing dmg and dmg over time.
Fires from the direction you where standing in at cast
(Use) General's Guard: Shandris summons 4 Sentinel warriors.
(W) Careful Aim: Increase Aimed Shots dmg by 50% of Shandris' current mana %.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments