Ranged tank that counters skillshot based heroes (like li-ming) with a low hp wall. can pull and stun enemies.
High hp- 2600
Medium aa- 95 damage, 0.91 speed.
Range- 4
WIP- Tell me what you think!
Combat Trait
1
ACCRETION-
Active to pull all gravitic charge ([Q] HYPERSPHERES) towards you after a short delay. they deal 100 damage to enemies in its path. pulling them a short distance (~3 range).
You heal for 20 per enemy hit, and 100 per enemy hero.
4 sec cd.
- Hyperspheres that where on the ground explode dealing additional 40 damage to enemies it an aoe around them.
- enemies hit by more than one Hyperspheres from ACCRETION take additional 50 damage.
-
Primary Abilities
1
Hypersphere
Sigma launches a gravitic charge, at target direction dealing 30 damage to enemies in its path and slow them by 40% decaying over 1 second. when the charge reaches its maximum range it remains on the ground for up to 6 seconds, slowing nearby enemies by 20%.
Apply a stack of gravity to all enemies hit.
3 charges. 14 sec cd to all charges. 1 sec cd between charges.
20 mana.
- reduce the cd by 0.75 sec per enemy hit by ACCRETION.
- your next aa against a hero that was recently hit by Hypersphere an additional stack of gravity.
-
2
EXPERIMENTAL BARRIER
Vector targeting, after ~0.5 sec delay create a wall at target location. the wall is destroy-able and has 100 hp (it can block skillshots, mabe even count as a hero to block more types of skillshots).
last up to 2 seconds.
Reactivate to cancel
8 sec cd.
30 mana.
(i would rather make the wall passable, but i don't think a passable wall can block skillshot, just like totems and mines do not block them. so this is an alternative that is possible for sure with the current mechanics)
- allies that pass through the barrier gain 60 shield for up to 4 seconds, can occur only once per ally.
- apply a stack of gravity to enemies that pass through the barrier, only once per enemy.
- reduce the cd by 2 seconds.
- create 3 layers of wall. but increase cd by 2 seconds and reduce its hp by 25%. (to counter heroes with multiple skillshots)
3
gravity
Passive- aa and HYPERSPHERES apply a stack of gravity for 5 seconds.
Active to lift a target with 4 stacks within range to the air, stunning it for 1.25 sec and removing all gravity stacks. after the stun ends, deal 125 damage to it and to all nearby enemies.
10 sec cd per target.
40 mana.
- if you aa a target stunned by gravity increase the damage of the explosion by additional 5% of the target's max hp.
- gain 3 charges of 50% block. when a charge is removed, apply gravity to the attacking enemy hero. 16 sec cd for all 3 charges.
- stunning an enemy hero with gravity grant you 20% speed for 2 secodns.
Heroic Abilities
1
KINETIC GRASP
Active to create a gravitation field around you for the next 3 seconds, constantly pulling enemies that gets too far (~3 range).
gain 30% speed while active, and 15 armor per enemy within the aoe up to 45.
80 sec cd.
100 mana.
- enemies with 4 stacks of gravity take 100 damage per second. increase duration by 1 second.
2
GRAVITIC FLUX
Target an aoe, after 0.5 sec delay deal 40 damage per 0.25 sec and apply a stack of gravity for the next 1.5 sec. automatically cast gravity on enemies with 4 stacks.
60 sec cd.
50 mana.
- if 2 or more enemy heroes have active gravity cd. the cd of gravity recharges ~200% faster on all targets.
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