Cooldown - 8 Seconds
Mana Cost - 40
Simon summons forth the dead, forcing them to fight once more in the form of monstrous constructs. Each stack of Growing Stronger allows Simon to summon different minions, each with their own roles.
First Stack; Summons forth a simplistic skeleton to fight for him, which chases down its enemies. Has a health pool of
100, and deals
30 damage per attack. Lasts for 10 seconds.
Second stack; Summons forth a Spectral Apparition to haunt his enemies and deal AoE damage
(30 per sec) to anything nearby. The minion itself is stationary, and attacks enemies, with each hit dealing
20 damage. Is unkillable.
Third stack; Summons a banshee that deals AoE damage[/color]
(20 dmg per sec) to anything around it, attacks minions and heroes, and can move. Lasts for 10 seconds, and has a health pool of
300.
Fourth stack; Summons an army of three strengthened skeletons with a cold aura that deal AoE damage
(10 per sec) to anything around it, slow enemies and chase them with
10% more movement speed. The skeletons deal 50 damage per hit and each have
250 health, and last for 10 seconds.
Fifth stack; Summons a Skeletal Colossus that serves a bruiser role, pushing down lanes and chasing down enemies with a lot of health and attack damage. While the Skeletal Colossus is alive, Rise Again changes into Chill of the Grave, which, upon activation, makes the Skeletal Colossus unleash an explosion of cold magic, slowing down all enemies around it by
10% for two seconds. Each hit deals
100 damage, and the Colossus has a health pool of
800. Lasts for 20 seconds.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments