Sombra (WIP) by sensitiveluigi

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Sombra (WIP)

By: sensitiveluigi
Last Updated: May 9, 2018
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Sombra (WIP)

Talon Operative

An opportunistic stealth Assassin, Sombra uses her hacking capabilities and high mobility to harass enemies and finish off weakened targets. This is still a work in progress, so none of the number/abilities/talents are final, but I'd appreciate feedback regardless!

Strengths:
Sustained damage
Mobility
Enabling large pushes

Weaknesses:
Burst
Self-sustain
Waveclear

Stats: TBD
Attack Speed: 4 per second

Combat Trait

1
Opportunist
Cooldown: 15 seconds
Activate to gain Stealth and 20% bonus movement speed for up to 10 seconds. For the first second of stealth, Sombra is unrevealable and can pass through other units.
Passive: Reveal all enemy Heroes below 25% health anywhere on the map, and Sombra deals 25% increased Basic Attack damage to them. This effect is only visible for Sombra, not allied heroes.

Primary Abilities

1
Hack
Cooldown: 9 seconds
Channel for 1.5 seconds to hack a target enemy Hero, dealing 250 (+4% per level) damage once the channel is complete. Hacked Heroes are Silenced for 1.5 seconds, and cannot pick up Regen Globes or use Healing Fountains for 6 seconds. Sombra can move while channeling Hack, but not attack or use any other abilities, and the channel is cancelled if the target moves outside of Hack's range before the channel is complete.
2
Translocator
Cooldown: 16 seconds
Throw a translocator beacon that lasts 8 seconds to the targeted location. The beacon arms after 1 second, at which point it reveals a small area around it and can be reactivated to instantly teleport to the beacon, disabling it.
3
EMP
Ultimate Charge Cost: 100%
Unleash a wave of electromagnetic force that affects all enemy units and Structures in a large area. Heroes affected by EMP take 125 damage and cannot pick up Regen Globes or use Healing Fountains for 10 seconds. Non-Heroes are completely disabled for 10 seconds.
This ability is slowly charged over time by dealing damage to enemies with Basic Attacks and Hack.

Heroic Abilities

1
Power Outage
TBD
2
TBD
TBD

Talents

Level 1:


Gathering Intel (Q!)
Increase Hack's Silence duration to 2 seconds.
Quest: Hacking Heroes further empowers Hack.
Reward: After Hacking 10 Heroes, Hack also Slows the target by 25% for 2 seconds.
Reward: After Hacking 20 Heroes, increase the duration of Hack's Silence and Slow to 3 seconds.

Electromagnetic Shield (E!)
Quest: Gathering a Regen Globe increases EMP's charge rate by 2%, up to a maximum of 50%.
Reward: After gathering 25 Regen Globes, EMP grants Sombra a shield equal to 4% of her maximum health per enemy Hero affected. This shield lasts until Sombra's next use of EMP.

Ideal Circumstances (D!)
Quest: Takedowns increase Opportunist's damage bonus to low-health targets by 3%, up to a maximum total bonus of 40%. Quest progress is lost on death.
Reward: While at the maximum damage bonus, Opportunist's damage bonus is applied to all Heroes.

Level 4:


Translocator Tactics (W)
Basic Attacks against Heroes reduce the cooldown of Translocator by 0.25 seconds.

Clean Getaway (D)
Increase Opportunist's movement speed bonus to 30%. Additionally, takedowns refresh the cooldown of Opportunist.

Black Ops (Active)
Cooldown: 20 seconds
Consume 20% EMP charge to become Unstoppable and gain 40% movement speed for 2 seconds.

Level 7:


Touch Typing (Q)
Increase Hack's range by 20%. Completing Hack's channel reduces the ability's cooldown by 5 seconds.

Denial of Service (Q)
Hacked Heroes receive 75% less healing for 6 seconds.

Security Breach (Q)
Hack deals up to 150% additional damage to Shields. If Sombra successfully Hacks a shielded target, she gains 15 Armor for 6 seconds, reducing the damage she takes from all sources by 15%.

Level 10:


Power Outage (R1)
TBD

TBD (R2)
TBD

Level 13:


Circuit Breaker (Q)
Hack deals bonus damage to the primary target equal to 4% of their maximum health.

Spatial Anomaly (W)
Teleporting to the translocator beacon deals 200 damage to all enemies near Sombra's starting location.

High-Tech Armaments (Q/W)
As long as an enemy hero is Hacked, Sombra's Basic Attacks deal 20% more damage. As long as Translocator is active, Sombra's Basic Attack range is increased by 1.1.

Level 16:


Logic Bomb (Active)
Cooldown: 120 seconds
Place an undetectable virus on target enemy Hero that lasts 120 seconds. At any time, the virus can be activated to Silence the target for 3 seconds. If the target dies while Logic Bomb is active, Logic Bomb's cooldown is reduced to 10 seconds.

Trojan Horse (Active)
Cooldown: 120 seconds
Place an undetectable virus on target enemy Hero that lasts 120 seconds. At any time, the virus can be activated to deal 200 damage to the enemy nearest to the target, prioritizing Heroes. If the target dies while Trojan Horse is active, Trojan Horse's cooldown is reduced to 10 seconds.

Spyware (Active)
Cooldown: 120 seconds
Place an undetectable virus on target enemy Hero that lasts 120 seconds. At any time, the virus can be activated to reveal the target and all nearby enemy Heroes for 6 seconds. If the target dies while Spyware is active, Spyware's cooldown is reduced to 10 seconds.

Level 20:


Total Blackout (R1)
TBD

TBD (R2)
TBD

In and Out (W)
Sombra can teleport to the translocator beacon any number of times, with a 1 second rearming period between teleports.

Apagando las Luces (E)
Increase EMP's radius by 200%.

Sample Builds

Hack the World (Q Build)


Gathering Intel/Clean Getaway/Touch Typing/TBD/Circuit Breaker/Logic Bomb/TBD
A build focused around disabling enemies with Sombra's Q ability, Hack, allowing for harassment in lane and securing kills in teamfights.

Machine Gunner (AA Build)


Ideal Circumstances/Translocator Tactics/Denial of Service/TBD/High-Tech Armaments/Spyware/In and Out
A build focused around increasing Sombra's sustained damage capabilities.

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