For every 1% Health missing, gain 1% Spell Armor. Maximum of 75% Spell Armor.
Primary Abilities
1
Glaive Missile
Mana : 65 | Cooldown : 8 seconds | Type : Skillshot (Jaina Frost Bolt)
Deals damage to the first enemy Hero hit. Jumps over to enemy heroes in a medium range. Deals 15% less damage after each jump, cannot hit a target twice.
Deals 100% bonus damage to Silenced targets
2
Spell Shield
Mana : 50 | Cooldown : 10 seconds | Type : (Medivh - Shield of Protection)
Prevent and reflect 35% of all basic ability damage taken back to the attacker for 2 seconds.
Damage does not get reduced by Dampen Magic (trait) when cast on self.
3
Hush
Mana : 60 | Cooldown : 12 seconds | Area Type : (Gul'Dan - Drain Life)
Channel to silence an enemy hero for up to 3 seconds and reduce his movment speed by 10% per second, stacking up to 30%. The slow lasts 2 more seconds after the channeling ends.
Every second of channeling reduces your other basic ability cooldowns by 1 second.
While channeling, you can use abilities but cannot move.
Heroic Abilities
1
Spell Steal
Mana : 100 | Cooldown : 90 seconds | Area Type : Malfurion - Twilight Dream
After 1 second, create a bubble around you that follows you for 6 seconds.
Enemies caught in the bubble have their cooldowns stopped and their movement speed reduced by 20%.
2
Empower
Mana : 100 | Cooldown : 90 seconds | Area Type : Target Hero
Increase an allied hero's basic ability Spell Power, basic ability recharge rate and mana regeneration by 75% for 10 seconds.
Tier 1
1) Increase basic attack damage against Silenced targets by 35%
2) Increase basic attack damage by 25% against targets with 50% or more of their maximum mana
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