Level 1
Globe Quest
Collecting regeneration globes now grants a stack of feedback. After spending 180 seconds with at least 4 stacks of feedback, all cooldowns refresh 100% faster
Mana Spear Talent
Hitting an allied hero will restore 10% mana to them over 8 seconds, and grant one stack of feedback. Hitting an allied hero does not cause the mana spear to lose the damage component
Spell Steal Talent
Placing atleast two debuffs on an enemy hero reduces their ability power by 35% for 5 seconds. This stacks with similar talents
Level 4
Basic Attack Talent
Reduce basic attack damage and speed by 50%, but cause basic attacks to turn into a point & click projectile that damages all along the path between the Spellbreaker and his target, and the projectile persists at the target enemy location for 2 seconds, after which point it returns to the Spellbreaker, dealing damage on the return trip.
Spellsteal Talent
Reduce the cooldown between stages of Spellsteal by 6 seconds
Feedback Quest Talent
Takedowns now grant 1 stack of Feedback, and after hitting 20 heroes with Mana Spear, increase the total number of possible stored Feedback stacks to 10. Quest progress is lost on death, regardless of if it is complete or not.
Level 7
Basic Attack Talent
Causes Basic Attack damage to be Spell-damage, and increase basic attack range by 25%.
Feedback Talent
If you hit at least two heroes with Mana Spear, gain a stack of Feedback. These two heroes do not need to use mana.
Spellsteal Talent
Placing a debuff on an enemy hero reduces their ability power by 35% for 5 seconds. This stacks with similar talents
Level 13
Spell Resistance
Toggle to cause any ability damage taken to activate 40 Spell Armor on the Spellbreaker for 1.5 seconds, at the cost of two stacks of feedback. May proc as long as the Spellbreaker has two stacks of feedback.
Attunement
Grant the Spellbreaker immunity to the currently stored type of debuff of Spell steal(if you store multiple debuffs, you are immune to all types of stored debuffs)
Mana Spear Talent
Mana spear now damage all enemy heroes hit, and you may hit up to 5 enemy heroes with one mana spear.
Purify Buff
If you have taken either Purify talent, Purify is now able to remove shields and heals over time, and store their full duration. Requires a Purify talent at level 10 to have been taken.
Basic Attack Talent
Hitting a hero you didn't aim for grants a stack of feedback. You can only gain 1 stack of feedback per basic attack. Requires the Basic Attack talent at level 4 to have been taken
Level 16
Spell Steal - Stun buff
Increase the duration of any stored stun by 33%
Spell Steal - Silence buff
Increase the duration of any stored silence by 33%
Spell Steal - Slow buff
Increase the duration and strength of any stored slow by 50%. Total slow amount cannot exceed 90%
Spell Steal - Generic Buff
Increrase the duration of all stolen debuffs by 15%
Spell Steal - Talent Buff
Increases the duration of any talent-originating debuff by 100%. Requires the Spell Steal talent at 1 or 7 to have been taken.
Level 20
Purify - Storm Upgrade
Grant the ability to use the Purify spell you didn't take at level 10. These spells are shared cooldown, but the cooldown is different if used on an allied or enemy hero. Requires a Purify talent at level 10 to have been taken
Siphon Mana - Storm Upgrade
Apply the currently stored debuff from Spell Steal to all targets hit to the first hit to that target. Activating Siphon Mana removes the stored debuff. Requires Siphon Mana at level to have been taken.
Spell Immunity - Storm Talent
Activate to grant an allied hero 100% immunity to ability damage for 1.5 seconds. Has a 12 second cooldown, and costs a charge of feedback to use.
Spell Storage - Storm Talent
Grant a second usage of Spell Steal. This is assigned as a talent button. Using either Spell Steal will place the other on a 10 second cooldown. This second usage inherits all talents.
Double Feedback - Storm Talent
All feedback generated is increased by 1.
Explanation of talent stacking: If you have taken Spellsteal talents at 1 and 7, succesfully procing both of these would cause the enemy hero hit to have their ability power reduced by 70%
The level 13 talent tier is unique in that it has 5 options available - 2 of these options, however, are only available if you have taken certain other talents.
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