Ranged warrior, mage counter and cc counter.
uses energy to become unstoppable and block ability damage, while charging feedback from the ability damage blocked, can unleash it to deal some of the damage back.
can debuff targets at close range, making them take damage and silence them if they casts an ability.
Medium Hp- 2400.
Medium aa damage- 100, 0.75 aa speed, 4.5 range
Combat Trait
1
[D] MAGIC IMMUNITY
gain unstoppable and gain 65 spell armor for the duration.
you cant use any other ability or aa, reactivate to cancel.
10 energy every 0.5 sec, 1 sec cd. (maximum 5 sec).
uppon getting to 0, the shield cannot be activated untill you have a minimum of 25 energy!
energy- store up to 100, used to activate magic immunity [D] recharge 5 per sec, 3 sec after the magic immunity is off.
Primary Abilities
1
[Q] feedback-
passive- for every 120 (scales with level) ability damage blocked with magic immunity gain a charge, can store up to 4 charges.
active to shot a bolt of magic energy dealing 80 damage per charge, heal for 50% damage done.
4 sec cd between casts.
2
[W] DOUBLE BLADE STRIKE
charge forward and strike all enemies in a medium (like genji’s blade) arc two times (0.75 sec delay for each strike), dealing 80 damage and reduce their ability power by 20% for 4 sec, each time (stacks).
10 sec cd.
aa reduce the cd by 1 sec
3
[E] MAGIC SHACKLES
short range skill shot, after a delay, hit the first target.
if it casts an ability, making them take 150 damage and silence them for 2 sec (but the ability will be cast). while you recharge 20 energy. if the target gets too far the ability is canceled. (like leoric's W)
10 sec cd after it ends, reactivate to cancel.
there can be only 1 target at a time
Heroic Abilities
1
[R1] suppress magic
after 1 sec delay, create a large aoe (like vp) at a targeted location, that reduce enemies ability power to 0% (no matter if they have a buff) while they are in the aoe, last 5 seconds.
gain 10 energy every time an enemy cast any ability within the aoe.
60 sec cd.
2
[R2] control magic
target a friendly hero to remove any current debuff (movement, poison etc...) and gain a charge of feedback.
2 charges, 25 sec cd.
Talents
tire 1
[W]- quest(!) every target hit with the 2nd strike, imcrease your aa damage by 0.5 up to 30.
reword(!) passive- increase aa speed in close range (2) by 30%
[E]- if it last for 4 sec, reduce the cd by 4 sec.
[active/Q]- active to reveal an erea for 4 sec, 30 sec cd.
passive- feedback reveals targets for 6 sec.
[Q/D]reduce the damage amount required to generate a charge of feedback by 25% (90 base)
tier 2
[E]- if the target casts an ability, gain a feedback charge.
[E]- aa vs the affected target deal additional damage equal to 1.5% of target
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