trait idea created together with Plazma. you can check out that concept as well.
low hp- 1400
high aa- 95 damage, 1.25 per sec. 4.5 range
Combat Trait
1
combat drugs
Each basic attack against an enemy hero grants a stack of combat drug. Each stack of combat drug grants 5% movement speed. A maximum of 5 stacks can be held. this adds up to your passive movement speed.
After not taking damage or dealing damage to enemy heroes for 4 seconds, Sam automatically consumes a stack of combat drug restoring 6% of maximum health over 4 seconds.
Possible talents
- SUPER STIMPACK- active to gain 20% aa speed +5% per stack of combat drug for the next 5 seconds.
active to become unstoppable but remove all stacks.
- at 5 stacks gain 15 armor.
- active to become unstoppable for 1 second but remove 5 stacks of combat drugs. 30 sec cd.
Primary Abilities
1
Demolition Charge
Fire a sticky bomb at target direction that hits the first enemy and detonates after a up to 4 seconds dealing 120 damage to it.
if you aa the enemy with a bomb attached to it, increase the explosion damage by 50% per aa up to 4 times (360 damage), upon getting to 4 stacks it detonates immediately.
8 sec cd.
60 maan.
Possible talents
- deal 50% of the damage in an aoe. (maybe on basic?)
- deal additional damage when at maximum charge equal to 5% of target's maximum hp.
- slow target by 30% for 2 seconds after it explodes.
- silence the target for 1 second after it explodes at maximum damage.
- if a hero with demolation charge is hit by D8 CHARGE it explodes immediately at maximum damage
2
KD8 charge
Drop a bomb at your feet. after ~1.5 sec delay it explodes in medium radius, knocking away enemies and dealing 120 damage.
10 sec cd.
50 mana.
Possible talents
- upon getting stunned or rooted cast for free. 20 sec cd.
3
jet pack
Jump over unpalatable terrain or Structures, up to a maximum range.
14 sec cd. aa reduce cd by 2.
30 mana.
Possible talents
- increase aa damage by 20% for 3 second after jumping.
- the cd recharge 50% faster while consuming COMBAT DRUGS.
Heroic Abilities
1
Jet Pack Overdrive
Active to become immune to slows. for the next 5 seconds you leave a trail of fire behind you which deals 20 damage per 0.25 second to enemies within and reduce their armor by 2 stacking up to 10. last 3 seconds.
50 sec cd.
- reduce the cd by 5 per combat drags consumed.
2
Cluster Bomb
Place bomb charge at target location that last for unlimited time. after 3 seconds charge-up it gains stealth and can be activated. in order to activate you must walk and right click on the charge (similar to madivh's gate).
upon activation it loses stealth after 1 second and explode after another 0.5, dealing 300 damage while reducing enemies damage and speed by 40% for 3 seconds.
can be destroyed while charging up. has 400 hp.
40 sec cd.
80 mana.
- store up to 2 charges, can be placed with a minimum distance between.
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