Passive
Enemy minions that have less than 50% hp become infested around stukov change into infested and fight for Stukov Active
Structures below 50%hp can be contaminated which then spawn infested who fight for stukov. Can also be used on your own structures if its damaged 50%hp or lower
Primary Abilities
1
Infestation
Summon an infested per second in an AOE over 5 seconds, each infested lasts for only 5 seconds. These infested are aggressive and can block hero pathing.
2
Spine Crawler
Summon a spine crawler, relocate it. Lasts until it dies, can only have 1. Attacks heal stukov
3
infectious darts
Changes Stukov’s melee basic attacks into ranged for 7 seconds, that also poison and slows the targets cooldowns by 50% for the next 3 seconds.
Heroic Abilities
1
Plague Creep
Creep spreads out very quickly from stukov giving vision for a large radius. Any buildings touched by creep take extra damage, creep spawns infested near enemy heroes. These infested deal poor damage but fast and can stop enemies from mounting or hearthing
2
Swarm
Spawn additional waves of minions that are infested in each lane starting at the most forward fort in each respective lane. These infested minions push until they are killed
3
Virus
Infect an enemy hero, every second of the targets basic ability cooldown passes, damage is dealt to them
Level 1 Talents
Aggresive Contamination
Contaminate structures only need to be damaged down to 75%hp
Leaping Infested
Infested from contaminate leap at targets
Energy Efficiency
all infested last 30% longer
Level 4 talents
Elongated Reach
increase spine crawler attack range by 20%
Soaring Darts
increase infectious dart range by 25%
Fury of the Zerg
increase Stukovs run speed while infectious darts are active
level 7 talents
Commander
order all infested after a specific target with increased run speed
Cut and Claw
splash damage with melee basic attacks
Envenom
poison enemy target (active)
level 13 talents
Legions
infestation lasts twice as long but increases in mana cost
Incapacitate
spine crawler slows enemy targets
Creep Spread
spine crawler spawns creep which increases infested duration and regenerates Stukovs hp
level 16 talents
Bloated Biomass
infested explode after 1 second of timing out dealing poison damage
Metabolic Boost
heals Stukov over time and gives increased run speed (active talent)
Infested to the Core
damage over time against Stukov is reduced by 75%
level 20 talents
Zerg Rush (Swarm Heroic Upgrade)
Infested run twice as fast, cooldown is lowered
Adreno-Creep
Increase all ally movement speed on creep by 20%
I think the trait should change from enemy minions to allied minions. The infested minions would get more health and last 30 seconds or something. This way the trait a little bit more different from Xul's.
Passive
Allied minions that have less than 50% hp become infested around stukov change into infested minions.
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Passive
Allied minions that have less than 50% hp become infested around stukov change into infested minions.