Transform an allied Minion into an Infested Marine, increasing Attack Speed by 25% and damage done by 50%.
Passive: Nearby allied Minions and Structures below 25% maximum Health become Infested, increasing their damage done by 25%.
Primary Abilities
1
Corrupted Slam (Q)
Mana:
Cooldown: 8 seconds
Slam your left arm down, dealing damage to all enemies in the area and Slowing enemy Minions and Heroes hit by 60% decaying over 3 seconds.
2
Venomous Spines (W)
Mana:
Cooldown: 16 seconds
Your next 4 Basic Attacks fire forth poisoned barbs, dealing 100% of your Basic Attack Damage as Poison damage over 5 seconds. Also increases your Basic Attack range by 150%.
3
Corrosive Bile (E)
Mana:
Cooldown: 12 seconds
Spray the targeted area in a bile that lasts for 3 seconds, dealing low damage to all enemies on impact and moderate damage each second to enemies in the area. Damage increased by 100% against non-Heroic Units.
Secondary Abilities
1
Apocalisk Charge (R + Q)
Cooldown: 12 seconds
Command your Apocalisk to charge forward, dealing low damage to all enemies in its path and knocking them to either side.
2
Apocalisk Frenzy (R + W)
Cooldown: 20 seconds
Send your Apocalisk into a Frenzy, increasing its Attack Speed, Movement Speed, and Attack Damage by 50%.
3
Apocalisk Cleave (R + E)
Cooldown: 7 seconds
Command the Apocalisk to strike with its kaiser blades, dealing high damage to all enemies in a wide arc in front of it.
4
Empowered Apocalisk Charge (R + Q)
Cooldown: 12 seconds
Command your Apocalisk to charge forward, dealing low damage to all enemies in its path and knocking them to either side. Instantly kills enemy Minions and Slows enemy Heroes by 30% for 2 seconds.
5
Empowered Apocalisk Frenzy (R + W)
Cooldown: 20 seconds
Send your Apocalisk into a Frenzy, increasing its Attack Speed, Movement Speed, and Attack Damage by 100%.
6
Empowered Apocalisk Cleave (R + E)
Cooldown: 7 seconds
Command the Apocalisk to strike with its kaiser blades, dealing high damage to all enemies in a wide arc in front of it. Enemy Minions, Mercenaries, and Heroes are knocked back.
Heroic Abilities
1
Apocalisk (R)
Heroic Ability
Mana:
Cooldown: 60 seconds
Spawn an Apocalisk Zerg that you control. The Apocalisk has high Health, deals moderate damage, and grants you access to the Apocalisk Charge, Apocalisk Frenzy, and Apocalisk Cleave Abilities. The Apocalisk lasts until killed.
2
Infest Structure (R)
Heroic Ability
Mana:
Cooldown: 90 seconds
Infest an enemy Structure for 8 seconds, Disabling it and causing it to spawn an Infested Civilian each second. Infested Civilians last for 10 seconds or until killed.
Talents
Psi Emitter (#)
Level 20 Apocalisk Now! (R)
Increases the Health and damage done by Apocalisk by 100% and empowers its Abilities.
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments