Level 1
(D, E) Intensity:
Quest: Collecting Regen globes causes your Core to burn hotter.
Reward: Increase the damage of your Cores flames by 1.5 for each globe collected. No limit.
(Q, E) Slam! dun dun dun:
Quest: Hit 30 Heroes with the stun from Molten Slam.
Reward: Increase the duration of the stun by .5 seconds.
Quest: Slow Heroes for 60 seconds with Molten Slam.
Reward: Increase the slow of Molten Slams eruption by 15%.
Reward:Completing both quests grants you an additional 30 Core damage.
(E, Passive) Fire Ward: Every 12 seconds, gain 30 Spell Armor against the next enemy Ability and
subsequent Abilities for 1.5 seconds, reducing the damage taken by 30%. When Fire Ward is activated,
and for 2.5 seconds after, your Felflame Shield deals double damage.
Level 4
(W) Get out the way!:
Quest: Knock 25 enemies Heroes aside with Felcrash.
Reward: Reduces the CD of Fel Crash for each Hero hit by 1 sec.
(W, E) Rollin
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